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24 lines
632 B
C
24 lines
632 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class UStateTree;
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namespace UE::StateTree::Delegates
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{
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#if WITH_EDITOR
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// Called when linkable name in a StateTree has changed.
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnIdentifierChanged, const UStateTree& /*StateTree*/);
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extern STATETREEMODULE_API FOnIdentifierChanged OnIdentifierChanged;
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// Called when schema of the StateTree has changed.
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnSchemaChanged, const UStateTree& /*StateTree*/);
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extern STATETREEMODULE_API FOnSchemaChanged OnSchemaChanged;
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#endif
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}; // UE::StateTree::Delegates
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