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13 lines
443 B
C++
13 lines
443 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Solvers/MeshParameterizationSolvers.h"
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#include "Solvers/Internal/MeshUVSolver.h"
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TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> UE::MeshDeformation::ConstructNaturalConformalParamSolver(const FDynamicMesh3& DynamicMesh)
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{
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TUniquePtr<UE::Solvers::IConstrainedMeshUVSolver> Solver(new FConstrainedMeshUVSolver(DynamicMesh, EUVSolveType::NaturalConformal));
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return Solver;
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}
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