Files
UnrealEngineUWP/Engine/Source/Editor/SizeMap/SizeMapActions.h

27 lines
574 B
C
Raw Normal View History

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
// Actions that can be invoked in the Size Map
class FSizeMapActions : public TCommands<FSizeMapActions>
{
public:
FSizeMapActions() : TCommands<FSizeMapActions>
(
"SizeMap",
NSLOCTEXT("Contexts", "SizeMap", "Size Map"),
"MainFrame", FEditorStyle::GetStyleSetName()
)
{
}
// TCommands<> interface
virtual void RegisterCommands() override;
// End of TCommands<> interface
public:
// @todo sizemap: Register any commands we have here
// TSharedPtr<FUICommandInfo> DoSomething;
};