2015-03-05 00:11:00 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2015-01-27 16:31:40 -05:00
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#pragma once
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#include "SCompoundWidget.h"
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2015-03-28 19:17:15 -04:00
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#include "LocalizationTargetTypes.h"
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2015-01-27 16:31:40 -05:00
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#include "LocalizationConfigurationScript.h"
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class SLocalizationTargetStatusButton : public SButton
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{
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public:
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SLATE_BEGIN_ARGS( SLocalizationTargetStatusButton ){}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, ULocalizationTarget& Target);
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private:
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const FSlateBrush* GetImageBrush() const;
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FSlateColor GetColorAndOpacity() const;
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FText GetToolTipText() const;
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FReply OnClicked();
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private:
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ULocalizationTarget* Target;
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};
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