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ccd86b32f790a676d8fe2ace0b52dcafe541ef63
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp

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Update copyright notices to 2015. [CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
#include "BlueprintGraphPrivatePCH.h"
Remove redundant headers from Blueprint module. Removed #include 'BlueprintGraphClasses.h" from BlueprintGraphDefinitions.h. Added only headers included by modules other than BlueprintGraph. Fixed compilation issues for both unity and non-unity builds. #codereview Robert.Manuszewski [CL 2082795 by Mikolaj Sieluzycki in Main branch]
2014-05-29 16:42:22 -04:00
#include "K2Node_DeadClass.h"
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Rename FPostConstructInitializeProperties to something simpler Changed it with FObjectInitializer. UECORE-7 [CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
UK2Node_DeadClass::UK2Node_DeadClass(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
{
return;
}
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