2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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#pragma once
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2014-05-29 16:42:22 -04:00
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#include "K2Node_CallFunction.h"
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2014-03-14 14:13:41 -04:00
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#include "K2Node_CallFunctionOnMember.generated.h"
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UCLASS(MinimalAPI)
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class UK2Node_CallFunctionOnMember : public UK2Node_CallFunction
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{
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2015-03-17 05:38:32 -04:00
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GENERATED_UCLASS_BODY()
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2014-03-14 14:13:41 -04:00
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/** Reference to member variable to call function on */
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UPROPERTY()
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FMemberReference MemberVariableToCallOn;
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2015-04-25 17:47:39 -04:00
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virtual bool HasExternalDependencies(TArray<class UStruct*>* OptionalOutput) const override;
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2014-07-01 12:03:49 -04:00
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2014-03-14 14:13:41 -04:00
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// Begin UK2Node_CallFunction interface
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2014-06-13 06:14:46 -04:00
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virtual UEdGraphPin* CreateSelfPin(const UFunction* Function) override;
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2015-04-28 11:31:15 -04:00
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virtual FText GetFunctionContextString() const override;
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2014-06-13 06:14:46 -04:00
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virtual class FNodeHandlingFunctor* CreateNodeHandler(class FKismetCompilerContext& CompilerContext) const override;
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virtual void ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override;
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2014-03-14 14:13:41 -04:00
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// End UK2Node_CallFunction interface
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};
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