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UnrealEngineUWP/Engine/Source/Runtime/Networking/Private/NetworkingModule.h

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
NetworkingModule.h: Declares the FNetworkingModule class.
=============================================================================*/
#pragma once
/**
* Implements the Networking module.
*/
class FNetworkingModule
: public INetworkingModule
{
public:
virtual void StartupModule( ) OVERRIDE;
virtual void ShutdownModule( ) OVERRIDE;
virtual bool SupportsDynamicReloading( ) OVERRIDE;
};