// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetworkingModule.h: Declares the FNetworkingModule class. =============================================================================*/ #pragma once /** * Implements the Networking module. */ class FNetworkingModule : public INetworkingModule { public: virtual void StartupModule( ) OVERRIDE; virtual void ShutdownModule( ) OVERRIDE; virtual bool SupportsDynamicReloading( ) OVERRIDE; };