2014-03-14 14:13:41 -04:00
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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ITextureFormatModule.h: Declares the ITextureFormatModule interface.
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=============================================================================*/
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#pragma once
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/**
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* Interface for texture format modules.
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*/
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class ITextureFormatModule
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: public IModuleInterface
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{
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public:
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/**
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* Gets the texture format.
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*/
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2014-06-05 01:23:47 -04:00
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virtual ITextureFormat* GetTextureFormat( ) = 0;
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2014-03-14 14:13:41 -04:00
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2014-06-05 01:23:47 -04:00
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public:
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2014-03-14 14:13:41 -04:00
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2014-06-05 01:23:47 -04:00
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/**
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* Virtual destructor.
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*/
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~ITextureFormatModule() { }
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2014-03-14 14:13:41 -04:00
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};
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