Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/SessionMonitor/SessionMonitor.vcxproj

154 lines
7.3 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\AppSession.cpp" />
<ClCompile Include="src\CmdLine.cpp" />
<ClCompile Include="src\Config.cpp" />
<ClCompile Include="src\Console.cpp" />
<ClCompile Include="src\Monitor.cpp" />
<ClCompile Include="src\MonitorController.cpp" />
<ClCompile Include="src\OwnCrashDetection.cpp" />
<ClCompile Include="src\FileLogOutput.cpp" />
<ClCompile Include="src\Logging.cpp" />
<ClCompile Include="src\SessionMonitor.cpp" />
<ClCompile Include="src\SessionMonitorCommon.cpp" />
<ClCompile Include="src\SessionMonitorPCH.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\Spawner.cpp" />
<ClCompile Include="src\StringUtils.cpp" />
<ClCompile Include="src\TimeUtils.cpp" />
<ClCompile Include="src\Utils.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\Algorithm.h" />
<ClInclude Include="src\AppSession.h" />
<ClInclude Include="src\CmdLine.h" />
<ClInclude Include="src\Config.h" />
<ClInclude Include="src\Console.h" />
<ClInclude Include="src\Monitor.h" />
<ClInclude Include="src\MonitorController.h" />
<ClInclude Include="src\OwnCrashDetection.h" />
<ClInclude Include="src\FileLogOutput.h" />
<ClInclude Include="src\Logging.h" />
<ClInclude Include="src\ScopeGuard.h" />
<ClInclude Include="src\SessionMonitorCommon.h" />
<ClInclude Include="src\SessionMonitorPCH.h" />
<ClInclude Include="src\SharedQueue.h" />
<ClInclude Include="src\Spawner.h" />
<ClInclude Include="src\StringUtils.h" />
<ClInclude Include="src\targetver.h" />
<ClInclude Include="src\TimeUtils.h" />
<ClInclude Include="src\Utils.h" />
</ItemGroup>
<ItemGroup>
<None Include="bin\SessionMonitorConfig.json" />
<None Include="bin\SessionMonitorConfigDebug.json" />
<None Include="bin\SessionMonitorConfigDevelopment.json" />
<None Include="bin\TestConfig.json" />
<None Include="DummyFrontend\frontend.html" />
<None Include="DummyFrontend\scripts\frontend.js" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{F4074CA8-5741-4203-84C8-E8AE5C0FAC66}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SessionMonitor</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<ProjectName>SessionMonitor</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)bin\</OutDir>
<IntDir>$(SolutionDir)tmp\$(PlatformName)\$(Configuration)\$(ProjectName)\</IntDir>
<TargetName>$(ProjectName)_$(PlatformName)_$(Configuration)</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\</OutDir>
<IntDir>$(SolutionDir)tmp\$(PlatformName)\$(Configuration)\$(ProjectName)\</IntDir>
<TargetName>$(ProjectName)_$(PlatformName)_$(Configuration)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>SessionMonitorPCH.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Shlwapi.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>SessionMonitorPCH.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Shlwapi.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>