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UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataInterfaceModule.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
class FSubobjectDataInterfaceModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};