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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Localization/Localization.Automation.Core.csproj

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<Project>
<PropertyGroup>
<!-- Set a custom temp directory so we can live side by side with the .net framework output -->
<BaseIntermediateOutputPath>$(MSBuildThisFileDirectory)obj-core\$(MSBuildProjectName)\</BaseIntermediateOutputPath>
<BaseOutputPath>$(MSBuildThisFileDirectory)bin-core\$(MSBuildProjectName)\</BaseOutputPath>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
<OutputType>Library</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<Configurations>Debug;Release;Development</Configurations>
<RootNamespace>AutomationTool</RootNamespace>
<AssemblyName>Localization.Automation</AssemblyName>
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\Localization</OutputPath>
<DefineConstants>NET_CORE</DefineConstants>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
<DefineConstants>NET_CORE;TRACE</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DefineConstants>NET_CORE;TRACE</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DefineConstants>NET_CORE;DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
<ItemGroup>
<Compile Remove="obj\**" />
<EmbeddedResource Remove="obj\**" />
<None Remove="obj\**" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\DotNETCommon\MetaData.cs">
<Link>Properties\MetaData.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\DotNETCommon\DotNETUtilities\DotNETUtilitiesCore.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\..\UnrealBuildTool\UnrealBuildToolCore.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\AutomationUtils\AutomationUtils.Automation.Core.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
</ItemGroup>
</Project>