Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h

21 lines
504 B
C
Raw Normal View History

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/** A window which allows the user to select additional content to add to the currently loaded project. */
class SAddContentDialog : public SWindow
{
public:
SLATE_BEGIN_ARGS(SWindow)
{}
SLATE_END_ARGS()
~SAddContentDialog();
void Construct(const FArguments& InArgs);
private:
/** The widget representing available content and which content the user has selected. */
TSharedPtr<SAddContentWidget> AddContentWidget;
};