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UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/CrashReportClientEditor.Target.cs

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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms("Win64", "Mac", "Linux")]
[SupportedConfigurations(UnrealTargetConfiguration.Debug, UnrealTargetConfiguration.Development, UnrealTargetConfiguration.Shipping)]
public class CrashReportClientEditorTarget : CrashReportClientTarget
{
public CrashReportClientEditorTarget(TargetInfo Target) : base(Target)
{
LaunchModuleName = "CrashReportClientEditor";
}
}