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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundInterface.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundInterface.h"
#include "Algo/Transform.h"
#include "AudioParameterControllerInterface.h"
#include "IAudioParameterInterfaceRegistry.h"
#include "IAudioParameterTransmitter.h"
#include "Interfaces/MetasoundInputFormatInterfaces.h"
#include "Interfaces/MetasoundOutputFormatInterfaces.h"
#include "Interfaces/MetasoundFrontendSourceInterface.h"
#include "Metasound.h"
#include "MetasoundEngineArchetypes.h"
#include "MetasoundFrontendArchetypeRegistry.h"
#include "MetasoundFrontendDataTypeRegistry.h"
#include "MetasoundFrontendDocument.h"
#include "MetasoundFrontendTransform.h"
#include "MetasoundLog.h"
#include "MetasoundParameterTransmitter.h"
#include "MetasoundSource.h"
#include "MetasoundUObjectRegistry.h"
#include "Templates/SharedPointer.h"
#include "Templates/UniquePtr.h"
#include "UObject/Class.h"
#include "UObject/NoExportTypes.h"
namespace Metasound
{
namespace Engine
{
struct FInterfaceRegistryUClassOptions
{
FName ClassName;
bool bIsDefault = false;
bool bEditorCanAddOrRemove = false;
};
struct FInterfaceRegistryOptions
{
FName InputSystemName;
TArray<FInterfaceRegistryUClassOptions> UClassOptions;
};
// Entry for registered interface.
class FInterfaceRegistryEntry : public Frontend::IInterfaceRegistryEntry
{
const FInterfaceRegistryUClassOptions* FindOptionsByClassName(FName ClassName) const
{
auto NameIsEqual = [&ClassName](const FInterfaceRegistryUClassOptions& InOptions)
{
return InOptions.ClassName == ClassName;
};
return Options.UClassOptions.FindByPredicate(NameIsEqual);
}
static bool SortBindingsByConnectionPriorityPredicate(const FMetasoundFrontendInterfaceBinding& A, const FMetasoundFrontendInterfaceBinding& B)
{
return A.ConnectionPriority < B.ConnectionPriority;
}
public:
FInterfaceRegistryEntry(
const FMetasoundFrontendInterface& InInterface,
TUniquePtr<Frontend::IDocumentTransform>&& InUpdateTransform,
FInterfaceRegistryOptions&& InOptions
)
: Interface(InInterface)
, UpdateTransform(MoveTemp(InUpdateTransform))
, Options(MoveTemp(InOptions))
{
}
virtual void AddOutputBindings(TArray<FMetasoundFrontendInterfaceBinding>&& InBindings) override
{
OutputBindings.Append(MoveTemp(InBindings));
OutputBindings.Sort(&SortBindingsByConnectionPriorityPredicate);
}
virtual bool EditorCanAddOrRemove(FName InUClassName) const override
{
if (const FInterfaceRegistryUClassOptions* UClassOptions = FindOptionsByClassName(InUClassName))
{
return UClassOptions->bEditorCanAddOrRemove;
}
return false;
}
virtual bool UClassIsSupported(FName InUClassName) const override
{
if (const FInterfaceRegistryUClassOptions* UClassOptions = FindOptionsByClassName(InUClassName))
{
return true;
}
// TODO: Support child asset class types.
return false;
}
virtual bool IsDefault(FName InUClassName) const override
{
if (const FInterfaceRegistryUClassOptions* UClassOptions = FindOptionsByClassName(InUClassName))
{
return UClassOptions->bIsDefault;
}
return false;
}
virtual FName GetRouterName() const override
{
return Options.InputSystemName;
}
virtual const FMetasoundFrontendInterface& GetInterface() const override
{
return Interface;
}
virtual const TArray<FMetasoundFrontendInterfaceBinding>& GetOutputBindings() const override
{
return OutputBindings;
}
virtual bool RemoveOutputBinding(const FMetasoundFrontendVersion& InInterfaceVersion) override
{
return OutputBindings.RemoveAll([&InInterfaceVersion](const FMetasoundFrontendInterfaceBinding& Binding)
{
return Binding.Version == InInterfaceVersion;
}) > 0;
}
virtual void ResetOutputBindings()
{
OutputBindings.Reset();
}
virtual bool UpdateRootGraphInterface(Frontend::FDocumentHandle InDocument) const override
{
if (UpdateTransform.IsValid())
{
return UpdateTransform->Transform(InDocument);
}
return false;
}
private:
FMetasoundFrontendInterface Interface;
TArray<FMetasoundFrontendInterfaceBinding> OutputBindings;
TUniquePtr<Frontend::IDocumentTransform> UpdateTransform;
FInterfaceRegistryOptions Options;
};
FMetasoundFrontendInterface ConvertParameterToFrontendInterface(const Audio::FParameterInterface& InInterface)
{
using namespace Frontend;
auto ResolveMemberDataType = [](FName DataType, EAudioParameterType ParamType)
{
if (!DataType.IsNone())
{
const bool bIsRegisteredType = Frontend::IDataTypeRegistry::Get().IsRegistered(DataType);
if (ensureAlwaysMsgf(bIsRegisteredType, TEXT("Attempting to register Interface member with unregistered DataType '%s'."), *DataType.ToString()))
{
return DataType;
}
}
return ConvertParameterToDataType(ParamType);
};
FMetasoundFrontendInterface FrontendInterface;
FrontendInterface.Version = { InInterface.GetName(), FMetasoundFrontendVersionNumber { InInterface.GetVersion().Major, InInterface.GetVersion().Minor } };
// Transfer all input data from AudioExtension interface struct to FrontendInterface
{
Algo::Transform(InInterface.GetInputs(), FrontendInterface.Inputs, [&](const Audio::FParameterInterface::FInput& Input)
{
FMetasoundFrontendClassInput ClassInput;
ClassInput.Name = Input.InitValue.ParamName;
ClassInput.DefaultLiteral = FMetasoundFrontendLiteral(Input.InitValue);
ClassInput.TypeName = ResolveMemberDataType(Input.DataType, Input.InitValue.ParamType);
#if WITH_EDITOR
// Interfaces should never serialize text to avoid desync between
// copied versions serialized in assets and those defined in code.
ClassInput.Metadata.SetSerializeText(false);
ClassInput.Metadata.SetDisplayName(Input.DisplayName);
ClassInput.Metadata.SetDescription(Input.Description);
ClassInput.Metadata.SortOrderIndex = Input.SortOrderIndex;
FrontendInterface.AddSortOrderToInputStyle(Input.SortOrderIndex);
// Setup required inputs by telling the style that the input is required
// This will later be validated against.
if (!Input.RequiredText.IsEmpty())
{
FrontendInterface.AddRequiredInputToStyle(Input.InitValue.ParamName, Input.RequiredText);
}
#endif // WITH_EDITOR
ClassInput.VertexID = FGuid::NewGuid();
return ClassInput;
});
}
// Transfer all output data from AudioExtension interface struct to FrontendInterface
{
Algo::Transform(InInterface.GetOutputs(), FrontendInterface.Outputs, [&](const Audio::FParameterInterface::FOutput& Output)
{
FMetasoundFrontendClassOutput ClassOutput;
ClassOutput.Name = Output.ParamName;
ClassOutput.TypeName = ResolveMemberDataType(Output.DataType, Output.ParamType);
#if WITH_EDITOR
// Interfaces should never serialize text to avoid desync between
// copied versions serialized in assets and those defined in code.
ClassOutput.Metadata.SetSerializeText(false);
ClassOutput.Metadata.SetDisplayName(Output.DisplayName);
ClassOutput.Metadata.SetDescription(Output.Description);
ClassOutput.Metadata.SortOrderIndex = Output.SortOrderIndex;
FrontendInterface.AddSortOrderToOutputStyle(Output.SortOrderIndex);
// Setup required outputs by telling the style that the output is required
// This will later be validated against.
if (!Output.RequiredText.IsEmpty())
{
FrontendInterface.AddRequiredOutputToStyle(Output.ParamName, Output.RequiredText);
}
#endif // WITH_EDITOR
ClassOutput.VertexID = FGuid::NewGuid();
return ClassOutput;
});
}
Algo::Transform(InInterface.GetEnvironment(), FrontendInterface.Environment, [&](const Audio::FParameterInterface::FEnvironmentVariable& Environment)
{
FMetasoundFrontendClassEnvironmentVariable EnvironmentVariable;
EnvironmentVariable.Name = Environment.ParamName;
// Disabled as it isn't used to infer type when getting/setting at a lower level.
// TODO: Either remove type info for environment variables all together or enforce type.
// EnvironmentVariable.TypeName = ResolveMemberDataType(Environment.DataType, Environment.ParamType);
return EnvironmentVariable;
});
return FrontendInterface;
}
void RegisterUClasses()
{
IMetasoundUObjectRegistry::Get().RegisterUClass(MakeUnique<TMetasoundUObjectRegistryEntry<UMetaSoundPatch>>());
IMetasoundUObjectRegistry::Get().RegisterUClass(MakeUnique<TMetasoundUObjectRegistryEntry<UMetaSoundSource>>());
}
void RegisterInterface(Audio::FParameterInterfacePtr Interface, TUniquePtr<Frontend::IDocumentTransform>&& InUpdateTransform, FInterfaceRegistryOptions&& InOptions)
{
using namespace Frontend;
const FMetasoundFrontendInterface FrontendInterface = ConvertParameterToFrontendInterface(*Interface);
IInterfaceRegistry::Get().RegisterInterface(MakeUnique<FInterfaceRegistryEntry>(FrontendInterface, MoveTemp(InUpdateTransform), MoveTemp(InOptions)));
}
void RegisterInterface(const FMetasoundFrontendInterface& InInterface, TUniquePtr<Frontend::IDocumentTransform>&& InUpdateTransform, FInterfaceRegistryOptions&& InOptions)
{
using namespace Frontend;
IInterfaceRegistry::Get().RegisterInterface(MakeUnique<FInterfaceRegistryEntry>(InInterface, MoveTemp(InUpdateTransform), MoveTemp(InOptions)));
}
template <typename UClassType>
void RegisterInterfaceForSingleClass(Audio::FParameterInterfacePtr Interface, TUniquePtr<Frontend::IDocumentTransform>&& InUpdateTransform, bool bInIsDefault = false, bool bInEditorCanAddOrRemove = false, FName InRouterName = IDataReference::RouterName)
{
using namespace Frontend;
const FMetasoundFrontendInterface FrontendInterface = ConvertParameterToFrontendInterface(*Interface);
RegisterInterface(FrontendInterface, MoveTemp(InUpdateTransform), FInterfaceRegistryOptions
{
InRouterName,
{
{
UClassType::StaticClass()->GetFName(),
bInIsDefault,
bInEditorCanAddOrRemove
}
}
});
}
template <typename UClassType>
void RegisterInterfaceForSingleClass(const FMetasoundFrontendInterface& InInterface, TUniquePtr<Frontend::IDocumentTransform>&& InUpdateTransform, bool bInIsDefault = false, bool bInEditorCanAddOrRemove = false, FName InRouterName = IDataReference::RouterName)
{
using namespace Frontend;
RegisterInterface(InInterface, MoveTemp(InUpdateTransform), FInterfaceRegistryOptions
{
InRouterName,
{
{
UClassType::StaticClass()->GetFName(),
bInIsDefault,
bInEditorCanAddOrRemove
}
}
});
}
void RegisterAudioFormatInterfaces()
{
using namespace Frontend;
const FName SourceClassName = UMetaSoundSource::StaticClass()->GetFName();
const FName PatchClassName = UMetaSoundPatch::StaticClass()->GetFName();
// Input Formats
{
RegisterInterface(InputFormatMonoInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
IInterfaceRegistry::Get().AddInterfaceOutputBindings(InputFormatMonoInterface::GetVersion(), InputFormatMonoInterface::CreateOutputBindings());
RegisterInterface(InputFormatStereoInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
IInterfaceRegistry::Get().AddInterfaceOutputBindings(InputFormatStereoInterface::GetVersion(), InputFormatStereoInterface::CreateOutputBindings());
}
// Output Formats
{
RegisterInterface(OutputFormatMonoInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName, true /* bIsDefault */, false /* bEditorCanAddOrRemove */ },
}
});
RegisterInterface(OutputFormatStereoInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
RegisterInterface(OutputFormatQuadInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
RegisterInterface(OutputFormatFiveDotOneInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
RegisterInterface(OutputFormatSevenDotOneInterface::CreateInterface(), nullptr, FInterfaceRegistryOptions
{
IDataReference::RouterName,
{
{ PatchClassName, false /* bIsDefault */, true /* bEditorCanAddOrRemove */ },
{ SourceClassName },
}
});
}
}
void RegisterDeprecatedInterfaces()
{
using namespace Frontend;
RegisterInterfaceForSingleClass<UMetaSoundSource>(SourceInterfaceV1_0::CreateInterface(), nullptr);
// Set default interface with unset version to use base UMetaSoundPatch class implementation (legacy requirement for 5.0 alpha).
RegisterInterfaceForSingleClass<UMetaSoundPatch>(FMetasoundFrontendInterface(), nullptr);
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatStereoV1_0::GetInterface(), nullptr);
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatStereoV1_1::GetInterface(), MakeUnique<MetasoundOutputFormatStereoV1_1::FUpdateInterface>());
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatStereoV1_2::GetInterface(), MakeUnique<MetasoundOutputFormatStereoV1_2::FUpdateInterface>());
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatMonoV1_0::GetInterface(), nullptr);
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatMonoV1_1::GetInterface(), MakeUnique<MetasoundOutputFormatMonoV1_1::FUpdateInterface>());
RegisterInterfaceForSingleClass<UMetaSoundSource>(MetasoundOutputFormatMonoV1_2::GetInterface(), MakeUnique<MetasoundOutputFormatMonoV1_2::FUpdateInterface>());
}
void RegisterExternalInterfaces()
{
// Register External Interfaces (Interfaces defined externally & can be managed directly by end-user).
auto RegisterExternalInterface = [](Audio::FParameterInterfacePtr Interface)
{
FInterfaceRegistryOptions Options { Audio::IParameterTransmitter::RouterName };
// Currently, no externally defined interfaces can be added as default for protection against undesired
// interfaces automatically being added when creating a new MetaSound asset through the editor. Also,
// all parameter interfaces are enabled in the editor for addition/removal.
constexpr bool bIsDefault = false;
constexpr bool bEditorCanAddOrRemove = true;
bool bInterfaceSupportsPatch = true;
bool bInterfaceSupportsSource = true;
const TArray<const UClass*> SupportedUClasses = Interface->FindSupportedUClasses();
for (const UClass* SupportedUClass : SupportedUClasses )
{
const UClass* PatchClass = UMetaSoundPatch::StaticClass();
check(PatchClass);
bInterfaceSupportsPatch |= PatchClass->IsChildOf(SupportedUClass);
const UClass* SourceClass = UMetaSoundSource::StaticClass();
check(SourceClass);
bInterfaceSupportsSource |= SourceClass->IsChildOf(SupportedUClass);
}
const bool bSupported = bInterfaceSupportsSource || bInterfaceSupportsPatch;
if (ensureAlwaysMsgf(bSupported, TEXT("Parameter interface '%s' type not supported by MetaSounds"), *Interface->GetName().ToString()))
{
const FMetasoundFrontendInterface FrontendInterface = ConvertParameterToFrontendInterface(*Interface);
if (bInterfaceSupportsPatch)
{
const FName ClassName = UMetaSoundPatch::StaticClass()->GetFName();
Options.UClassOptions.Add(FInterfaceRegistryUClassOptions { ClassName, bIsDefault, bEditorCanAddOrRemove });
}
if (bInterfaceSupportsSource)
{
const FName ClassName = UMetaSoundSource::StaticClass()->GetFName();
Options.UClassOptions.Add(FInterfaceRegistryUClassOptions { ClassName, bIsDefault, bEditorCanAddOrRemove });
}
RegisterInterface(FrontendInterface, nullptr, MoveTemp(Options));
}
};
Audio::IAudioParameterInterfaceRegistry::Get().IterateInterfaces(RegisterExternalInterface);
Audio::IAudioParameterInterfaceRegistry::Get().OnRegistration(MoveTemp(RegisterExternalInterface));
}
void RegisterInterfaces()
{
using namespace Frontend;
// Default Patch Interfaces (legacy)
{
RegisterInterfaceForSingleClass<UMetaSoundPatch>(MetasoundV1_0::GetInterface(), nullptr, true, false);
}
// Default Source Interfaces
{
RegisterInterfaceForSingleClass<UMetaSoundSource>(SourceInterface::CreateInterface(), MakeUnique<SourceInterface::FUpdateInterface>(), true, false);
RegisterInterfaceForSingleClass<UMetaSoundSource>(SourceOneShotInterface::CreateInterface(), nullptr, true, true);
}
RegisterAudioFormatInterfaces();
RegisterDeprecatedInterfaces();
RegisterExternalInterfaces();
}
} // namespace Engine
} // namespace Metasound