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UnrealEngineUWP/Engine/Source/Runtime/LauncherAutomatedService/Private/LauncherAutomatedServiceModule.h

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Implements the launchers automated service.
*/
class FLauncherAutomatedServiceModule
: public ILauncherAutomatedServiceModule
{
public:
// ILauncherAutomatedServiceModule interface
virtual ILauncherAutomatedServiceProviderPtr CreateAutomatedServiceProvider() override;
public:
/**
* Virtual destructor.
*/
virtual ~FLauncherAutomatedServiceModule( ) { }
};