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29 lines
870 B
C
29 lines
870 B
C
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ILevelSequenceModule.h"
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/**
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* Implements the LevelSequence module.
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*/
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class FLevelSequenceModule : public ILevelSequenceModule
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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// ILevelSequenceModule interface
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virtual FDelegateHandle RegisterObjectSpawner(FOnCreateMovieSceneObjectSpawner InOnCreateMovieSceneObjectSpawner) override;
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virtual void UnregisterObjectSpawner(FDelegateHandle InHandle) override;
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public:
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/** List of object spawner delegates used to extend the spawn register */
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TArray< FOnCreateMovieSceneObjectSpawner > OnCreateMovieSceneObjectSpawnerDelegates;
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/** Internal delegate handle used for spawning actors */
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FDelegateHandle OnCreateMovieSceneObjectSpawnerDelegateHandle;
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};
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