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UnrealEngineUWP/Engine/Source/Runtime/IPC/Private/IPCModule.cpp

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Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017). #rb none #lockdown Nick.Penwarden [CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
Add missing copyright notices to source files. [CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
PerfCounters for Wash. - Configured by GameDir/Config/PerfCounters.json (should be deployed by UAT now). - Shared memory regions have a name of perfcounters-of-pid-%d. #codereview Josh.Markiewicz, Bob.Tellez, Ivan.Horvath, Josh.Adams [CL 2272832 by Dmitry Rekman in Main branch]
2014-08-26 16:15:35 -04:00
#include "IPCModule.h"
class FIPCModule : public IIPCModule
{
};
IMPLEMENT_MODULE(FIPCModule, IPC)
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