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UnrealEngineUWP/Engine/Build/Android/Java/src/com/epicgames/ue4/GameActivity.java

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//This file needs to be here so the "ant" build step doesnt fail when looking for a /src folder.
package com.epicgames.ue4;
import java.util.Map;
import java.util.HashMap;
import java.util.ArrayList;
import android.app.NativeActivity;
import android.os.Bundle;
import android.util.Log;
import android.app.AlertDialog;
import android.app.Dialog;
import android.widget.EditText;
import android.text.InputType;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.res.AssetManager;
import android.content.res.Configuration;
import android.content.IntentSender.SendIntentException;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.media.AudioManager;
import android.util.DisplayMetrics;
import android.view.Gravity;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.view.ViewConfiguration;
import android.view.ViewGroup.LayoutParams;
import android.view.ViewGroup.MarginLayoutParams;
import android.view.WindowManager;
import android.widget.LinearLayout;
import android.widget.PopupWindow;
import com.google.android.gms.auth.GoogleAuthUtil;
import com.google.android.gms.common.api.GoogleApiClient;
import com.google.android.gms.common.api.PendingResult;
import com.google.android.gms.common.api.ResultCallback;
import com.google.android.gms.common.ConnectionResult;
import com.google.android.gms.common.GooglePlayServicesUtil;
import com.google.android.gms.games.achievement.*;
import com.google.android.gms.games.Games;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
import com.google.android.gms.ads.AdSize;
import com.google.android.gms.ads.AdListener;
import com.google.android.gms.plus.Plus;
import java.net.URL;
import java.net.HttpURLConnection;
// TODO: use the resources from the UE4 lib project once we've got the packager up and running
//import com.epicgames.ue4.R;
import com.epicgames.ue4.JavaBuildSettings;
//Extending NativeActivity so that this Java class is instantiated
//from the beginning of the program. This will allow the user
//to instantiate other Java libraries from here, that the user
//can then use the functions from C++
//NOTE -- This class is not necessary for the UnrealEngine C++ code
// to startup, as this is handled through the base NativeActivity class.
// This class's functionality is to provide a way to instantiate other
// Java libraries at the startup of the program and store references
// to them in this class.
public class GameActivity extends NativeActivity implements GoogleApiClient.ConnectionCallbacks, GoogleApiClient.OnConnectionFailedListener
{
public static Logger Log = new Logger("UE4");
GameActivity _activity;
// Console
AlertDialog consoleAlert;
EditText consoleInputBox;
ArrayList<String> consoleHistoryList;
int consoleHistoryIndex;
float consoleDistance;
float consoleVelocity;
// Virtual keyboard
AlertDialog virtualKeyboardAlert;
EditText virtualKeyboardInputBox;
/** AssetManger reference - populated on start up and used when the OBB is packed into the APK */
private AssetManager AssetManagerReference;
private GoogleApiClient googleClient;
private boolean bResolvingGoogleServicesError = false;
private int dialogError = 0;
/** Flag indicating that we successfully connected to Google Play. */
private boolean bHaveConnectedToGooglePlay = false;
/** AdMob support */
private PopupWindow adPopupWindow;
private AdView adView;
private boolean adInit = false;
private LinearLayout adLayout;
private LinearLayout activityLayout;
private int adGravity = Gravity.TOP;
/** true when the application has requested that an ad be displayed */
private boolean adWantsToBeShown = false;
/** true when an ad is available to be displayed */
private boolean adIsAvailable = false;
/** true when an ad request is in flight */
private boolean adIsRequested = false;
/** Request code to use when launching the Google Services resolution activity */
private static final int GOOGLE_SERVICES_REQUEST_RESOLVE_ERROR = 1001;
/** Unique tag for the error dialog fragment */
private static final String DIALOG_ERROR = "dialog_error";
/** Unique ID to identify Google Play Services error dialog */
private static final int PLAY_SERVICES_DIALOG_ID = 1;
/** Arbitrary ID for leaderboard display */
private static final int REQUEST_LEADERBOARDS = 0;
/** Arbitrary ID for achievement display */
private static final int REQUEST_ACHIEVEMENTS = 1;
/** Stores the minimum amount of data we need to set achievement progress */
private class BasicAchievementData
{
public BasicAchievementData()
{
Type = Achievement.TYPE_STANDARD;
MaxSteps = 1;
}
public BasicAchievementData(int InMaxSteps)
{
Type = Achievement.TYPE_INCREMENTAL;
MaxSteps = InMaxSteps;
}
public int Type;
public int MaxSteps;
}
/**
* Store achievement data upon login so that we can convert the percentage values from the game to
* integer steps for Google Play
*/
private Map<String, BasicAchievementData> CachedAchievements = new HashMap<String, BasicAchievementData>();
@Override
public void onStart()
{
super.onStart();
Log.debug("==================================> Inside onStart function in GameActivity");
// Reconnect to Google Play if we were connected before
if(bHaveConnectedToGooglePlay)
{
googleClient.connect();
}
}
public int getDeviceDefaultOrientation()
{
// WindowManager windowManager = (WindowManager) getSystemService(WINDOW_SERVICE);
WindowManager windowManager = getWindowManager();
Configuration config = getResources().getConfiguration();
int rotation = windowManager.getDefaultDisplay().getRotation();
if ( ((rotation == android.view.Surface.ROTATION_0 || rotation == android.view.Surface.ROTATION_180) &&
config.orientation == Configuration.ORIENTATION_LANDSCAPE)
|| ((rotation == android.view.Surface.ROTATION_90 || rotation == android.view.Surface.ROTATION_270) &&
config.orientation == Configuration.ORIENTATION_PORTRAIT))
{
return Configuration.ORIENTATION_LANDSCAPE;
}
else
{
return Configuration.ORIENTATION_PORTRAIT;
}
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
// Suppress java logs in Shipping builds
if (nativeIsShippingBuild())
{
Logger.SuppressLogs();
}
_activity = this;
// tell Android that we want volume controls to change the media volume, aka music
setVolumeControlStream(AudioManager.STREAM_MUSIC);
// is this a native landscape device (tablet, tv)?
if ( getDeviceDefaultOrientation() == Configuration.ORIENTATION_LANDSCAPE )
{
boolean bForceLandscape = false;
// check for a Google TV by checking system feature support
if (getPackageManager().hasSystemFeature("com.google.android.tv"))
{
Log.debug( "Detected Google TV, will default to landscape" );
bForceLandscape = true;
} else
// check NVidia devices
if (android.os.Build.MANUFACTURER.equals("NVIDIA"))
{
// is it a Shield? (checking exact model)
if (android.os.Build.MODEL.equals("SHIELD"))
{
Log.debug( "Detected NVidia Shield, will default to landscape" );
bForceLandscape = true;
}
} else
// check Ouya
if (android.os.Build.MANUFACTURER.equals("OUYA"))
{
// only one so far (ouya_1_1) but check prefix anyway
if (android.os.Build.MODEL.toLowerCase().startsWith("ouya_"))
{
Log.debug( "Detected Ouya console (" + android.os.Build.MODEL + "), will default to landscape" );
bForceLandscape = true;
}
} else
// check Amazon devices
if (android.os.Build.MANUFACTURER.equals("Amazon"))
{
// is it a Kindle Fire TV? (Fire TV FAQ says AFTB, but to check for AFT)
if (android.os.Build.MODEL.startsWith("AFT"))
{
Log.debug( "Detected Kindle Fire TV (" + android.os.Build.MODEL + "), will default to landscape" );
bForceLandscape = true;
}
}
// apply the force request if we found a device above
if (bForceLandscape)
{
Log.debug( "Setting screen orientation to landscape because we have detected landscape device" );
_activity.setRequestedOrientation( android.content.pm.ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE );
}
}
// Grab a reference to the asset manager
AssetManagerReference = this.getAssets();
// Get the preferred depth buffer size from AndroidManifest.xml
int DepthBufferPreference = 0;
try {
ApplicationInfo ai = getPackageManager().getApplicationInfo(getPackageName(), PackageManager.GET_META_DATA);
Bundle bundle = ai.metaData;
if (bundle.containsKey("com.epicgames.ue4.GameActivity.DepthBufferPreference"))
{
DepthBufferPreference = bundle.getInt("com.epicgames.ue4.GameActivity.DepthBufferPreference");
Log.debug( "Found DepthBufferPreference = " + DepthBufferPreference);
} else {
Log.debug( "Did not find DepthBufferPreference, using default.");
}
} catch (NameNotFoundException e) {
Log.debug( "Failed to load meta-data: NameNotFound: " + e.getMessage());
} catch (NullPointerException e) {
Log.debug( "Failed to load meta-data: NullPointer: " + e.getMessage());
}
// tell the engine if this is a portrait app
nativeSetGlobalActivity();
nativeSetWindowInfo(getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT, DepthBufferPreference);
Log.debug( "Android version is " + android.os.Build.VERSION.RELEASE );
Log.debug( "Android manufacturer is " + android.os.Build.MANUFACTURER );
Log.debug( "Android model is " + android.os.Build.MODEL );
nativeSetAndroidVersionInformation( android.os.Build.VERSION.RELEASE, android.os.Build.MANUFACTURER, android.os.Build.MODEL );
try
{
int Version = getPackageManager().getPackageInfo(getPackageName(), 0).versionCode;
int PatchVersion = 0;
nativeSetObbInfo(getApplicationContext().getPackageName(), Version, PatchVersion);
}
catch (Exception e)
{
// if the above failed, then, we can't use obbs
Log.debug("==================================> PackageInfo failure getting .obb info: " + e.getMessage());
}
// enable the physical volume controls to the game
this.setVolumeControlStream(AudioManager.STREAM_MUSIC);
AlertDialog.Builder builder;
consoleInputBox = new EditText(this);
consoleInputBox.setInputType(0x00080001); // TYPE_CLASS_TEXT | TYPE_TEXT_FLAG_NO_SUGGESTIONS);
consoleHistoryList = new ArrayList<String>();
consoleHistoryIndex = 0;
final ViewConfiguration vc = ViewConfiguration.get(this);
DisplayMetrics dm = getResources().getDisplayMetrics();
consoleDistance = vc.getScaledPagingTouchSlop() * dm.density;
consoleVelocity = vc.getScaledMinimumFlingVelocity() / 1000.0f;
consoleInputBox.setOnTouchListener(new OnTouchListener() {
private long downTime;
private float downX;
public void swipeLeft() {
if (!consoleHistoryList.isEmpty() && consoleHistoryIndex + 1 < consoleHistoryList.size()) {
consoleInputBox.setText(consoleHistoryList.get(++consoleHistoryIndex));
}
}
public void swipeRight() {
if (!consoleHistoryList.isEmpty() && consoleHistoryIndex > 0) {
consoleInputBox.setText(consoleHistoryList.get(--consoleHistoryIndex));
}
}
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN: {
// remember down time and position
downTime = System.currentTimeMillis();
downX = event.getX();
return true;
}
case MotionEvent.ACTION_UP: {
long deltaTime = System.currentTimeMillis() - downTime;
float delta = event.getX() - downX;
float absDelta = Math.abs(delta);
if (absDelta > consoleDistance && absDelta > deltaTime * consoleVelocity)
{
if (delta < 0)
this.swipeLeft();
else
this.swipeRight();
return true;
}
return false;
}
}
return false;
}
});
builder = new AlertDialog.Builder(this);
builder.setTitle("Console Window - Enter Command")
.setMessage("")
.setView(consoleInputBox)
.setPositiveButton("Ok", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
String message = consoleInputBox.getText().toString().trim();
// remove it if already in history
int index = consoleHistoryList.indexOf(message);
if (index >= 0)
consoleHistoryList.remove(index);
// add it to the end
consoleHistoryList.add(message);
nativeConsoleCommand(message);
consoleInputBox.setText(" ");
dialog.dismiss();
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
consoleInputBox.setText(" ");
dialog.dismiss();
}
});
consoleAlert = builder.create();
virtualKeyboardInputBox = new EditText(this);
builder = new AlertDialog.Builder(this);
builder.setTitle("")
.setView(virtualKeyboardInputBox)
.setPositiveButton("Ok", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
String message = virtualKeyboardInputBox.getText().toString();
nativeVirtualKeyboardResult(true, message);
virtualKeyboardInputBox.setText(" ");
dialog.dismiss();
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
nativeVirtualKeyboardResult(false, " ");
virtualKeyboardInputBox.setText(" ");
dialog.dismiss();
}
});
virtualKeyboardAlert = builder.create();
// Connect to Google Play Services
googleClient = new GoogleApiClient.Builder(this)
.addApi(Games.API)
.addScope(Games.SCOPE_GAMES)
.addApi(Plus.API, null)
.addScope(Plus.SCOPE_PLUS_PROFILE)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this)
.build();
// Now okay for event handler to be set up on native side
nativeResumeMainInit();
// Try to establish a connection to Google Play
AndroidThunkJava_GooglePlayConnect();
Log.debug("==============> GameActive.onCreate complete!");
}
@Override
public void onStop()
{
super.onStop();
googleClient.disconnect();
}
/** Callback that fills in CachedAchievements when the load operation completes. */
private class AchievementsResultStartupCallback implements ResultCallback<Achievements.LoadAchievementsResult>
{
@Override
public void onResult(Achievements.LoadAchievementsResult result)
{
Log.debug("Google Play Services: Loaded achievements with status " + result.getStatus().toString());
AchievementBuffer Achievements = result.getAchievements();
CachedAchievements.clear();
for(int i = 0; i < Achievements.getCount(); ++i)
{
Achievement CurrentAchievement = Achievements.get(i);
if(CurrentAchievement.getType() == Achievement.TYPE_STANDARD)
{
CachedAchievements.put(new String(CurrentAchievement.getAchievementId()), new BasicAchievementData());
}
else if(CurrentAchievement.getType() == Achievement.TYPE_INCREMENTAL)
{
CachedAchievements.put(new String(CurrentAchievement.getAchievementId()),
new BasicAchievementData(CurrentAchievement.getTotalSteps()));
}
}
Achievements.close();
result.release();
}
}
/** Class that holds achievement data to pass back to C++ through JNI */
public class JavaAchievement
{
public String ID;
public double Progress;
}
/** Callback that returns queried achievement data back to C++ */
private class QueryAchievementsResultCallback implements ResultCallback<Achievements.LoadAchievementsResult>
{
@Override
public void onResult(Achievements.LoadAchievementsResult result)
{
Log.debug("Google Play Services: queried achievements with status " + result.getStatus().toString());
AchievementBuffer Achievements = result.getAchievements();
JavaAchievement[] SimpleAchievements = new JavaAchievement[Achievements.getCount()];
for(int i = 0; i < Achievements.getCount(); ++i)
{
Achievement CurrentAchievement = Achievements.get(i);
SimpleAchievements[i] = new JavaAchievement();
SimpleAchievements[i].ID = CurrentAchievement.getAchievementId();
if(CurrentAchievement.getState() == Achievement.STATE_UNLOCKED)
{
SimpleAchievements[i].Progress = 100.0;
continue;
}
if(CurrentAchievement.getType() == Achievement.TYPE_INCREMENTAL)
{
double Fraction = (double)CurrentAchievement.getCurrentSteps() / (double)CurrentAchievement.getTotalSteps();
SimpleAchievements[i].Progress = Fraction * 100.0;
}
else
{
SimpleAchievements[i].Progress = 0.0;
}
}
nativeUpdateAchievements(SimpleAchievements);
Achievements.close();
result.release();
}
}
// Callbacks to handle connections with Google Play
@Override
public void onConnected(Bundle connectionHint)
{
Log.debug("Connected to Google Play Services.");
// Set the flag that we successfully connected. Checked in onStart to re-establish the connection.
bHaveConnectedToGooglePlay = true;
// Load achievements. Since games are expected to pass in achievement progress as a percentage,
// we need to know what the maximum steps are in order to convert the percentage to an integer
// number of steps.
PendingResult<Achievements.LoadAchievementsResult> loadAchievementsResult = Games.Achievements.load(googleClient, false);
loadAchievementsResult.setResultCallback(new AchievementsResultStartupCallback());
}
@Override
public void onConnectionSuspended(int cause)
{
// The connection has been interrupted.
// TODO: Disable any UI components that depend on Google APIs
// until onConnected() is called.
Log.debug("Google Play Services connection suspended.");
}
@Override
public void onConnectionFailed(ConnectionResult result)
{
Log.debug("Google Play Services connection failed: " + result.toString());
if (bResolvingGoogleServicesError)
{
// Already attempting to resolve an error.
return;
}
else if (result.hasResolution())
{
try
{
Log.debug("Starting Google Play Services connection resolution");
bResolvingGoogleServicesError = true;
result.startResolutionForResult(this, GOOGLE_SERVICES_REQUEST_RESOLVE_ERROR);
}
catch (SendIntentException e)
{
// There was an error with the resolution intent. Try again.
googleClient.connect();
}
}
else
{
// Show dialog using GooglePlayServicesUtil.getErrorDialog()
dialogError = result.getErrorCode();
showDialog(PLAY_SERVICES_DIALOG_ID);
bResolvingGoogleServicesError = true;
}
}
@Override
protected Dialog onCreateDialog(int id)
{
if(id == PLAY_SERVICES_DIALOG_ID)
{
Dialog dialog = GooglePlayServicesUtil.getErrorDialog(dialogError, this, GOOGLE_SERVICES_REQUEST_RESOLVE_ERROR);
dialog.show();
}
return super.onCreateDialog(id);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data)
{
if (requestCode == GOOGLE_SERVICES_REQUEST_RESOLVE_ERROR)
{
Log.debug("Google Play Services connection resolution finished with resultCode " + resultCode);
if (resultCode == RESULT_OK)
{
bResolvingGoogleServicesError = false;
// Make sure the app is not already connected or attempting to connect
if (!googleClient.isConnecting() && !googleClient.isConnected())
{
googleClient.connect();
}
}
}
}
// handle ad popup visibility and requests
private void updateAdVisibility(boolean loadIfNeeded)
{
if (!adInit || (adPopupWindow == null))
{
return;
}
// request an ad if we don't have one available or requested, but would like one
if (adWantsToBeShown && !adIsAvailable && !adIsRequested && loadIfNeeded)
{
AdRequest adRequest = new AdRequest.Builder().build(); // add test devices here
_activity.adView.loadAd(adRequest);
adIsRequested = true;
}
if (adIsAvailable && adWantsToBeShown)
{
if (adPopupWindow.isShowing())
{
return;
}
adPopupWindow.showAtLocation(activityLayout, adGravity, 0, 0);
adPopupWindow.update();
}
else
{
if (!adPopupWindow.isShowing())
{
return;
}
adPopupWindow.dismiss();
adPopupWindow.update();
}
}
// Called from event thread in NativeActivity
public void AndroidThunkJava_ShowConsoleWindow(String Formats)
{
if (consoleAlert.isShowing() == true)
{
Log.debug("Console already showing.");
return;
}
// start at end of console history
consoleHistoryIndex = consoleHistoryList.size();
consoleAlert.setMessage("[Available texture formats: " + Formats + "]");
_activity.runOnUiThread(new Runnable()
{
public void run()
{
if (consoleAlert.isShowing() == false)
{
Log.debug("Console not showing yet");
consoleAlert.show();
}
}
});
}
public void AndroidThunkJava_ShowVirtualKeyboardInput(int InputType, String Label, String Contents)
{
if (virtualKeyboardAlert.isShowing() == true)
{
Log.debug("Virtual keyboard already showing.");
return;
}
// Set label and starting contents
virtualKeyboardAlert.setTitle(Label);
virtualKeyboardInputBox.setText(Contents);
// configure for type of input
virtualKeyboardInputBox.setInputType(InputType);
_activity.runOnUiThread(new Runnable()
{
public void run()
{
if (virtualKeyboardAlert.isShowing() == false)
{
Log.debug("Virtual keyboard not showing yet");
virtualKeyboardAlert.show();
}
}
});
}
public void AndroidThunkJava_LaunchURL(String URL)
{
try
{
Intent BrowserIntent = new Intent(Intent.ACTION_VIEW, android.net.Uri.parse(URL));
startActivity(BrowserIntent);
}
catch (Exception e)
{
Log.debug("LaunchURL failed with exception " + e.getMessage());
}
}
public void AndroidThunkJava_GooglePlayConnect()
{
if ( !nativeIsGooglePlayEnabled() )
{
return;
}
int status = GooglePlayServicesUtil.isGooglePlayServicesAvailable(this);
// check if google play services is available on this device, or is available with an update
if ((status != ConnectionResult.SUCCESS) && (status != ConnectionResult.SERVICE_VERSION_UPDATE_REQUIRED))
{
return;
}
if ( !googleClient.isConnected() && !googleClient.isConnecting() )
{
googleClient.connect();
}
}
public void AndroidThunkJava_ShowLeaderboard(String LeaderboardID)
{
Log.debug("In AndroidThunkJava_ShowLeaderboard, ID is " + LeaderboardID);
if(!googleClient.isConnected())
{
Log.debug("Not connected to Google Play, can't show leaderboards UI.");
return;
}
startActivityForResult(Games.Leaderboards.getLeaderboardIntent(googleClient, LeaderboardID), REQUEST_LEADERBOARDS);
}
public void AndroidThunkJava_ShowAchievements()
{
Log.debug("In AndroidThunkJava_ShowAchievements");
if(!googleClient.isConnected())
{
Log.debug("Not connected to Google Play, can't show achievements UI.");
return;
}
startActivityForResult(Games.Achievements.getAchievementsIntent(googleClient), REQUEST_ACHIEVEMENTS);
}
public void AndroidThunkJava_WriteLeaderboardValue(String LeaderboardID, long Value)
{
Log.debug("In AndroidThunkJava_WriteLeaderboardValue, ID is " + LeaderboardID + ", value is " + Value);
if(googleClient.isConnected())
{
Games.Leaderboards.submitScore(googleClient, LeaderboardID, Value);
}
}
public void AndroidThunkJava_WriteAchievement(String AchievementID, float Percentage)
{
BasicAchievementData Data = CachedAchievements.get(AchievementID);
if(Data == null)
{
Log.debug("Couldn't find cached achievement for ID " + AchievementID + ", not setting progress.");
return;
}
if(!googleClient.isConnected())
{
Log.debug("Not connected to Google Play, can't set achievement progress.");
return;
}
// Found the one to unlock.
switch(Data.Type)
{
case Achievement.TYPE_INCREMENTAL:
{
float StepFraction = (Percentage / 100.0f) * Data.MaxSteps;
int RoundedSteps = Math.round(StepFraction);
if(RoundedSteps > 0)
{
Log.debug("Incremental achievement ID " + AchievementID + ": setting progress to " + RoundedSteps);
Games.Achievements.setSteps(googleClient, AchievementID, RoundedSteps);
}
else
{
Log.debug("Incremental achievement ID " + AchievementID + ": not setting progress to " + RoundedSteps);
}
break;
}
case Achievement.TYPE_STANDARD:
{
// Standard achievements only unlock if the progress is at least 100%.
if(Percentage >= 100.0f)
{
Log.debug("Standard achievement ID " + AchievementID + ": unlocking");
Games.Achievements.unlock(googleClient, AchievementID);
}
break;
}
}
}
public void AndroidThunkJava_QueryAchievements()
{
//Log.debug("Incremental achievement ID " + AchievementID + ": not setting progress to " + RoundedSteps);
if ( googleClient.isConnected() )
{
PendingResult<Achievements.LoadAchievementsResult> loadAchievementsResult = Games.Achievements.load(googleClient, false);
loadAchievementsResult.setResultCallback(new QueryAchievementsResultCallback());
}
else
{
nativeFailedUpdateAchievements();
}
}
public void AndroidThunkJava_ResetAchievements()
{
try
{
String email = Plus.AccountApi.getAccountName(googleClient);
Log.debug("AndroidThunkJava_ResetAchievements: using email " + email);
String accesstoken = GoogleAuthUtil.getToken(this, email, "oauth2:https://www.googleapis.com/auth/games");
String ResetURL = "https://www.googleapis.com/games/v1management/achievements/reset?access_token=" + accesstoken;
Log.debug("AndroidThunkJava_ResetAchievements: using URL " + ResetURL);
URL url = new URL(ResetURL);
HttpURLConnection urlConnection = (HttpURLConnection)url.openConnection();
try
{
urlConnection.setRequestMethod("POST");
int status = urlConnection.getResponseCode();
Log.debug("AndroidThunkJava_ResetAchievements: HTTP response is " + status);
}
finally
{
urlConnection.disconnect();
}
// Kick off a update to the native side achievements
AndroidThunkJava_QueryAchievements();
}
catch(Exception e)
{
Log.debug("AndroidThunkJava_ResetAchievements failed: " + e.getMessage());
}
}
public void AndroidThunkJava_ShowAdBanner(String AdMobAdUnitID, boolean bShowOnBottonOfScreen)
{
Log.debug("In AndroidThunkJava_ShowAdBanner");
Log.debug("AdID: " + AdMobAdUnitID);
adGravity = bShowOnBottonOfScreen ? Gravity.BOTTOM : Gravity.TOP;
if (adInit)
{
// already created, make it visible
_activity.runOnUiThread(new Runnable()
{
@Override
public void run()
{
if ((adPopupWindow == null) || adPopupWindow.isShowing())
{
return;
}
adWantsToBeShown = true;
updateAdVisibility(true);
}
});
return;
}
// init our AdMob window
adView = new AdView(this);
adView.setAdUnitId(AdMobAdUnitID);
adView.setAdSize(AdSize.BANNER);
if (adView != null)
{
_activity.runOnUiThread(new Runnable()
{
@Override
public void run()
{
adInit = true;
final DisplayMetrics dm = getResources().getDisplayMetrics();
final float scale = dm.density;
adPopupWindow = new PopupWindow(_activity);
adPopupWindow.setWidth((int)(320*scale));
adPopupWindow.setHeight((int)(50*scale));
adPopupWindow.setWindowLayoutMode(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
adPopupWindow.setClippingEnabled(false);
adLayout = new LinearLayout(_activity);
activityLayout = new LinearLayout(_activity);
final int padding = (int)(-5*scale);
adLayout.setPadding(padding,padding,padding,padding);
MarginLayoutParams params = new MarginLayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);;
params.setMargins(0,0,0,0);
adLayout.setOrientation(LinearLayout.VERTICAL);
adLayout.addView(adView, params);
adPopupWindow.setContentView(adLayout);
_activity.setContentView(activityLayout, params);
// set up our ad callbacks
_activity.adView.setAdListener(new AdListener()
{
@Override
public void onAdLoaded()
{
adIsAvailable = true;
adIsRequested = false;
updateAdVisibility(true);
}
@Override
public void onAdFailedToLoad(int errorCode)
{
adIsAvailable = false;
adIsRequested = false;
// don't immediately request a new ad on failure, wait until the next show
updateAdVisibility(false);
}
});
adWantsToBeShown = true;
updateAdVisibility(true);
}
});
}
}
public void AndroidThunkJava_HideAdBanner()
{
Log.debug("In AndroidThunkJava_HideAdBanner");
if (!adInit)
{
return;
}
_activity.runOnUiThread(new Runnable()
{
@Override
public void run()
{
adWantsToBeShown = false;
updateAdVisibility(true);
}
});
}
public void AndroidThunkJava_CloseAdBanner()
{
Log.debug("In AndroidThunkJava_CloseAdBanner");
if (!adInit)
{
return;
}
// currently the same as hide. should we do a full teardown?
_activity.runOnUiThread(new Runnable()
{
@Override
public void run()
{
adWantsToBeShown = false;
updateAdVisibility(true);
}
});
}
public AssetManager AndroidThunkJava_GetAssetManager()
{
if(AssetManagerReference == null)
{
Log.debug("No reference to asset manager found!");
}
return AssetManagerReference;
}
public static boolean isOBBInAPK()
{
return JavaBuildSettings.PackageType.AMAZON == JavaBuildSettings.PACKAGING;
}
public native boolean nativeIsShippingBuild();
public native void nativeSetGlobalActivity();
public native void nativeSetWindowInfo(boolean bIsPortrait, int DepthBufferPreference);
public native void nativeSetObbInfo(String PackageName, int Version, int PatchVersion);
public native void nativeUpdateAchievements(JavaAchievement[] Achievements);
public native void nativeFailedUpdateAchievements();
public native void nativeSetAndroidVersionInformation( String AndroidVersion, String PhoneMake, String PhoneModel );
public native void nativeConsoleCommand(String commandString);
public native void nativeVirtualKeyboardResult(boolean update, String contents);
public native boolean nativeIsGooglePlayEnabled();
public native void nativeResumeMainInit();
static
{
System.loadLibrary("UE4");
}
}