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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6bc73bfc562ff248c1c2241a4a3bb4096830a2da
UnrealEngineUWP/Engine/Build
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Peter Sauerbrei 9ee709e618 switch back to not having the platform DLLs always there for IOS, Android, and HTML5
[CL 2237826 by Peter Sauerbrei in Main branch]
2014-07-30 21:41:32 -04:00
..
Android
Add Android GET_ACCOUNTS permission, needed to reset Google Play achievements
2014-07-28 15:51:08 -04:00
BatchFiles
Linux: add fix-ups for case-sensitive fs again.
2014-07-30 16:36:51 -04:00
HTML5
#HTML5
2014-07-29 17:42:46 -04:00
IOS
- SSH/Rsync can now be used in UBT, but is not currently recommended yet (one step is much slower, and IPhonePackager issues)
2014-07-01 10:58:33 -04:00
JunkManifest.txt
switch back to not having the platform DLLs always there for IOS, Android, and HTML5
2014-07-30 21:41:32 -04:00
SourceDistribution.txt
Add UnrealVersionSelector. Allows having multiple engine installations (GitHub and binary) on the same machine, and uses a tag in the .uproject file to associate projects with the correct one. Also sets up explorer shell extensions on Windows, allowing a project to be associated with any engine version.
2014-04-23 17:52:54 -04:00
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