2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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/*=============================================================================
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HTML5TargetSettings.h: Declares the UHTML5TargetSettings class.
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=============================================================================*/
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#pragma once
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#include "HTML5TargetSettings.generated.h"
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/**
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* Implements the settings for the HTML5 target platform.
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*/
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2014-05-07 16:21:14 -04:00
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UCLASS(config=Engine, defaultconfig)
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2015-01-26 10:22:57 -05:00
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class HTML5PLATFORMEDITOR_API UHTML5TargetSettings
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2014-03-14 14:13:41 -04:00
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: public UObject
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{
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public:
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GENERATED_UCLASS_BODY()
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2015-01-26 10:22:57 -05:00
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/**
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* Setting to control HTML5 Heap size (in Development)
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*/
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UPROPERTY(GlobalConfig, EditAnywhere, Category=Memory, Meta = (DisplayName = "Development Heap Size (in MB)", ClampMin="1", ClampMax="4096"))
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int32 HeapSizeDevelopment;
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/**
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* Setting to control HTML5 Heap size
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*/
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UPROPERTY(GlobalConfig, EditAnywhere, Category=Memory, Meta = (DisplayName = "Heap Size (in MB)", ClampMin="1", ClampMax="4096"))
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int32 HeapSizeShipping;
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2014-03-14 14:13:41 -04:00
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};
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