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UnrealEngineUWP/Engine/Source/Runtime/SkillSystem/Private/SkillSystem.cpp

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "SkillSystemModulePrivatePCH.h"
DEFINE_STAT(STAT_GameplayEffectsHasAnyTag);
DEFINE_STAT(STAT_GameplayEffectsTick);
DEFINE_STAT(STAT_GameplayEffectsCanApplyAttributeModifiers);
DEFINE_STAT(STAT_GameplayEffectsGetActiveEffectsData);