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UnrealEngineUWP/Engine/Source/Developer/ShaderFormatVectorVM/Internal/VectorVMTestCompile.h
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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ShaderFormatVectorVM.h"
extern SHADERFORMATVECTORVM_API bool TestCompileVectorVMShader(const FShaderCompilerInput& Input, const FString& WorkingDirectory, FVectorVMCompilationOutput& VMCompilationOutput, bool bSkipBackendOptimizations);