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UnrealEngineUWP/Engine/Source/Programs/Unsync/Private/UnsyncCmdHash.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "UnsyncCmdHash.h"
#include "UnsyncCore.h"
#include "UnsyncFile.h"
#include "UnsyncSerialization.h"
namespace unsync {
int32 // TODO: return a TResult
CmdHash(const FCmdHashOptions& Options)
{
if (unsync::IsDirectory(Options.Input))
{
UNSYNC_VERBOSE(L"'%ls' is a directory", Options.Input.wstring().c_str());
FPath InputRoot = Options.Input;
FPath ManifestRoot = InputRoot / ".unsync";
FPath DirectoryManifestPath;
if (Options.Output.empty())
{
DirectoryManifestPath = ManifestRoot / "manifest.bin";
bool bDirectoryExists = (PathExists(ManifestRoot) && IsDirectory(ManifestRoot)) || (GDryRun || CreateDirectories(ManifestRoot));
if (!bDirectoryExists && !GDryRun)
{
UNSYNC_ERROR(L"Failed to initialize manifest directory '%ls'", ManifestRoot.wstring().c_str());
return 1;
}
}
else
{
DirectoryManifestPath = Options.Output;
}
FDirectoryManifest DirectoryManifest;
if (Options.bForce)
{
DirectoryManifest = CreateDirectoryManifest(Options.Input, Options.BlockSize, Options.Algorithm);
}
else if (Options.bIncremental)
{
UNSYNC_VERBOSE(L"Performing incremental directory manifest generation");
DirectoryManifest = CreateDirectoryManifestIncremental(Options.Input, Options.BlockSize, Options.Algorithm);
}
else
{
LoadOrCreateDirectoryManifest(DirectoryManifest, Options.Input, Options.BlockSize, Options.Algorithm);
}
if (!GDryRun)
{
SaveDirectoryManifest(DirectoryManifest, DirectoryManifestPath);
}
}
else
{
UNSYNC_VERBOSE(L"'%ls' is a file", Options.Input.wstring().c_str());
FNativeFile OverlappedFile(Options.Input);
if (OverlappedFile.IsValid())
{
UNSYNC_VERBOSE(L"Computing blocks for '%ls' (%.2f MB)", Options.Input.wstring().c_str(), SizeMb(OverlappedFile.GetSize()));
FGenericBlockArray GenericBlocks = ComputeBlocks(OverlappedFile, Options.BlockSize, Options.Algorithm);
FPath OutputFilename = Options.Output;
if (OutputFilename.empty())
{
OutputFilename = Options.Input.wstring() + std::wstring(L".unsync");
}
if (!GDryRun)
{
UNSYNC_VERBOSE(L"Saving blocks to '%ls'", OutputFilename.wstring().c_str());
std::vector<FBlock128> Blocks128;
Blocks128.reserve(GenericBlocks.size()); // #wip-widehash
for (const auto& It : GenericBlocks)
{
FBlock128 Block;
Block.HashStrong = It.HashStrong.ToHash128();
Block.HashWeak = It.HashWeak;
Block.Offset = It.Offset;
Block.Size = It.Size;
Blocks128.push_back(Block);
}
return SaveBlocks(Blocks128, Options.BlockSize, OutputFilename) ? 0 : 1;
}
}
else
{
UNSYNC_ERROR(L"Failed to open file '%ls'", Options.Input.wstring().c_str());
return 1;
}
}
return 0;
}
} // namespace unsync