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UnrealEngineUWP/Engine/Source/Runtime/MovieScene/Private/INodeAndChannelMappings.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "INodeAndChannelMappings.h"
UNodeAndChannelMappings::UNodeAndChannelMappings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}