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UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoViewContext.cpp

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MeshModelingTools: Refactored modeling tools gizmos to avoid communication between component and proxy and prevent race conditions that resulted in incorrect view information being used in hit tests. Also fixed a minor issue with view plane-parallel circle gizmos, and created option to have scaling handles align better to view. #rb Ryan.Schmidt #rnx #jira UETOOL-3468 [CL 16611870 by semion piskarev in ue5-main branch]
2021-06-09 16:28:33 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
#include "BaseGizmos/GizmoViewContext.h"
#include "SceneView.h"
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