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UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/Decoders/Windows/VideoDecoderH264_Windows.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Decoders/VideoDecoderH264_Impl.h"
namespace AVEncoder
{
class FVideoDecoderH264_Windows : public FVideoDecoderH264_Impl
{
public:
// register decoder with video decoder factory
static void Register(FVideoDecoderFactory& InFactory);
virtual bool Setup(const FInit& InInit) = 0;
virtual void Shutdown() = 0;
virtual EDecodeResult Decode(const FVideoDecoderInput* InInput) = 0;
protected:
virtual ~FVideoDecoderH264_Windows() = default;
};
} // namespace AVEncoder