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25 lines
570 B
C#
25 lines
570 B
C#
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class UnrealVirtualizationTool : ModuleRules
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{
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public UnrealVirtualizationTool(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Virtualization",
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"Projects",
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"ApplicationCore",
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"SourceControl",
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"PerforceSourceControl"
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});
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PublicIncludePaths.Add("Runtime/Launch/Public");
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PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
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}
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}
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