2020-10-21 17:56:05 -04:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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[SupportedPlatforms(UnrealPlatformClass.Desktop)]
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2021-01-24 03:12:01 -04:00
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public class UnrealObjectPtrToolTarget : TargetRules
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2020-10-21 17:56:05 -04:00
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{
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2021-01-24 03:12:01 -04:00
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public UnrealObjectPtrToolTarget(TargetInfo Target) : base(Target)
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2020-10-21 17:56:05 -04:00
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{
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Type = TargetType.Program;
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LinkType = TargetLinkType.Modular;
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LaunchModuleName = "UnrealObjectPtrTool";
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2020-10-21 17:56:05 -04:00
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bBuildDeveloperTools = false;
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bUseMallocProfiler = false;
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bBuildWithEditorOnlyData = false;
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = false;
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bCompileAgainstApplicationCore = false;
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bUsesSlate = false;
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bIsBuildingConsoleApplication = true;
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}
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}
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