Copying //UE4/Orion-Staging to //UE4/Main (Source: //Orion/Dev-General @ 2934481)
#lockdown Nick.Penwarden
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2934326 on 2016/04/05 by Andrew.Grant
Modified row-error message for easier clarity of culprit.
#rb #tests none
Change 2934266 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934151 on 2016/04/05 by Andrew.Grant
Fix for lightmass compilation with VS2015 update 2
#rb #tests none
Change 2934101 on 2016/04/05 by Leslie.Nivison
Moving .tps to build.cs location
#rb none
#test none
Change 2934095 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934039 on 2016/04/05 by Aaron.McLeran
OR-19011 Implementing CL 2933664 into //Orion/Dev-General/
#codereview Michael.Trepka
#rb Michael.Trepka
#tests compile and run orion
Change 2934004 on 2016/04/05 by Bart.Bressler
- Fix issue with ability widgets always showing as unactivatable in Replays
- Fix issue with exhaust gameplay tag always triggering when jumping back in replays if the followed player was travelling at the time
#rb cody.haskell
#tests recorded replay, and viewed on PC
Change 2933997 on 2016/04/05 by Marc.Audy
Don't use ranged-for iterator for Actors since (bad) user content could spawn a new actor from an component unregister event
#jira OR-19021
#rb none
#tests compiles
Change 2933808 on 2016/04/05 by Ben.Marsh
BuildGraph: Include the group name in the telemetry data for each job step.
Change 2933774 on 2016/04/05 by Ben.Marsh
BuildGraph: Store node dependencies on each step in telemetry data, rather than on the job. Makes it easier to split out.
Change 2933724 on 2016/04/05 by Dan.Youhon
Add horizontal location offsets to MoveToActor root motion force along with several OffsetAlignment modes (from target to source, target actor forward, world space)
- Hooked up to Sword Ultimate, updated Muriel's Ultimate with new offset settings
#rb None
#tests MultiPIE
#codereview Andrew.Bains
Change 2933700 on 2016/04/05 by Alexis.Matte
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933667 on 2016/04/05 by Ben.Marsh
BuildGraph: Include dependency information in stream telemetry, so we can calculate critical path in the dashboard.
Change 2933655 on 2016/04/05 by Alexis.Matte
Back out changelist 2933558
because integration can be problematic, this change will be redone manually
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: none
Change 2933558 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933539 on 2016/04/05 by Ben.Marsh
BuildGraph: Add tooltip for a job's start time in the dashboard.
#codereview Andrew.Grant
Change 2933156 on 2016/04/05 by Ben.Marsh
BuildGraph: Set up email notifications for new build system, and add an optional "NotifyOnWarnings" attribute to nodes to disable spam for localization and cooks. Will re-enable for cooks once we have the ability to include non-coders.
#rb none
#tests exported job definition for nightly build and verified recipients list
Change 2933095 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the skinxx workflow
#code review: lina.halper, nick.darnell
#rb: lina.halper
[CL 2935407 by Andrew Grant in Main branch]
2016-04-06 15:34:41 -04:00
<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
2016-06-17 17:28:41 -04:00
<Name>iPhoneBrowser SVN r55</Name>
<Location>/Engine/Source/Programs/IOS/MobileDeviceInterface/</Location>
<Date>2016-06-10T12:25:47.5745667-04:00</Date>
Copying //UE4/Orion-Staging to //UE4/Main (Source: //Orion/Dev-General @ 2934481)
#lockdown Nick.Penwarden
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2934326 on 2016/04/05 by Andrew.Grant
Modified row-error message for easier clarity of culprit.
#rb #tests none
Change 2934266 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934151 on 2016/04/05 by Andrew.Grant
Fix for lightmass compilation with VS2015 update 2
#rb #tests none
Change 2934101 on 2016/04/05 by Leslie.Nivison
Moving .tps to build.cs location
#rb none
#test none
Change 2934095 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934039 on 2016/04/05 by Aaron.McLeran
OR-19011 Implementing CL 2933664 into //Orion/Dev-General/
#codereview Michael.Trepka
#rb Michael.Trepka
#tests compile and run orion
Change 2934004 on 2016/04/05 by Bart.Bressler
- Fix issue with ability widgets always showing as unactivatable in Replays
- Fix issue with exhaust gameplay tag always triggering when jumping back in replays if the followed player was travelling at the time
#rb cody.haskell
#tests recorded replay, and viewed on PC
Change 2933997 on 2016/04/05 by Marc.Audy
Don't use ranged-for iterator for Actors since (bad) user content could spawn a new actor from an component unregister event
#jira OR-19021
#rb none
#tests compiles
Change 2933808 on 2016/04/05 by Ben.Marsh
BuildGraph: Include the group name in the telemetry data for each job step.
Change 2933774 on 2016/04/05 by Ben.Marsh
BuildGraph: Store node dependencies on each step in telemetry data, rather than on the job. Makes it easier to split out.
Change 2933724 on 2016/04/05 by Dan.Youhon
Add horizontal location offsets to MoveToActor root motion force along with several OffsetAlignment modes (from target to source, target actor forward, world space)
- Hooked up to Sword Ultimate, updated Muriel's Ultimate with new offset settings
#rb None
#tests MultiPIE
#codereview Andrew.Bains
Change 2933700 on 2016/04/05 by Alexis.Matte
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933667 on 2016/04/05 by Ben.Marsh
BuildGraph: Include dependency information in stream telemetry, so we can calculate critical path in the dashboard.
Change 2933655 on 2016/04/05 by Alexis.Matte
Back out changelist 2933558
because integration can be problematic, this change will be redone manually
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: none
Change 2933558 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933539 on 2016/04/05 by Ben.Marsh
BuildGraph: Add tooltip for a job's start time in the dashboard.
#codereview Andrew.Grant
Change 2933156 on 2016/04/05 by Ben.Marsh
BuildGraph: Set up email notifications for new build system, and add an optional "NotifyOnWarnings" attribute to nodes to disable spam for localization and cooks. Will re-enable for cooks once we have the ability to include non-coders.
#rb none
#tests exported job definition for nightly build and verified recipients list
Change 2933095 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the skinxx workflow
#code review: lina.halper, nick.darnell
#rb: lina.halper
[CL 2935407 by Andrew Grant in Main branch]
2016-04-06 15:34:41 -04:00
<Function>Use it's pinvoke methods and helper methods to transfer files to a mobile device running iOS, improving our workflow for developing for iOS on Windows</Function>
<Justification />
2016-06-17 17:28:41 -04:00
<Eula>http://code.google.com/p/iphonebrowser/</Eula>
Copying //UE4/Orion-Staging to //UE4/Main (Source: //Orion/Dev-General @ 2934481)
#lockdown Nick.Penwarden
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2934326 on 2016/04/05 by Andrew.Grant
Modified row-error message for easier clarity of culprit.
#rb #tests none
Change 2934266 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934151 on 2016/04/05 by Andrew.Grant
Fix for lightmass compilation with VS2015 update 2
#rb #tests none
Change 2934101 on 2016/04/05 by Leslie.Nivison
Moving .tps to build.cs location
#rb none
#test none
Change 2934095 on 2016/04/05 by Leslie.Nivison
Adding .tps files
#rb none
#test none
Change 2934039 on 2016/04/05 by Aaron.McLeran
OR-19011 Implementing CL 2933664 into //Orion/Dev-General/
#codereview Michael.Trepka
#rb Michael.Trepka
#tests compile and run orion
Change 2934004 on 2016/04/05 by Bart.Bressler
- Fix issue with ability widgets always showing as unactivatable in Replays
- Fix issue with exhaust gameplay tag always triggering when jumping back in replays if the followed player was travelling at the time
#rb cody.haskell
#tests recorded replay, and viewed on PC
Change 2933997 on 2016/04/05 by Marc.Audy
Don't use ranged-for iterator for Actors since (bad) user content could spawn a new actor from an component unregister event
#jira OR-19021
#rb none
#tests compiles
Change 2933808 on 2016/04/05 by Ben.Marsh
BuildGraph: Include the group name in the telemetry data for each job step.
Change 2933774 on 2016/04/05 by Ben.Marsh
BuildGraph: Store node dependencies on each step in telemetry data, rather than on the job. Makes it easier to split out.
Change 2933724 on 2016/04/05 by Dan.Youhon
Add horizontal location offsets to MoveToActor root motion force along with several OffsetAlignment modes (from target to source, target actor forward, world space)
- Hooked up to Sword Ultimate, updated Muriel's Ultimate with new offset settings
#rb None
#tests MultiPIE
#codereview Andrew.Bains
Change 2933700 on 2016/04/05 by Alexis.Matte
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933667 on 2016/04/05 by Ben.Marsh
BuildGraph: Include dependency information in stream telemetry, so we can calculate critical path in the dashboard.
Change 2933655 on 2016/04/05 by Alexis.Matte
Back out changelist 2933558
because integration can be problematic, this change will be redone manually
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: none
Change 2933558 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the bind T0 ref pose
#code review: lina.halper, nick.darnell
#rb: lina.halper
#tests: import pyro fbx with bindT0RefPose option to true and make sure the result show the gobelin over the dynosaurus
Change 2933539 on 2016/04/05 by Ben.Marsh
BuildGraph: Add tooltip for a job's start time in the dashboard.
#codereview Andrew.Grant
Change 2933156 on 2016/04/05 by Ben.Marsh
BuildGraph: Set up email notifications for new build system, and add an optional "NotifyOnWarnings" attribute to nodes to disable spam for localization and cooks. Will re-enable for cooks once we have the ability to include non-coders.
#rb none
#tests exported job definition for nightly build and verified recipients list
Change 2933095 on 2016/04/05 by Alexis.Matte
Merging using Dev-Editor_to_Orion_Dev-General
Fix the skinxx workflow
#code review: lina.halper, nick.darnell
#rb: lina.halper
[CL 2935407 by Andrew Grant in Main branch]
2016-04-06 15:34:41 -04:00
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/iPhoneBrowser_License.txt</LicenseFolder>
</TpsData>