2019-12-26 23:01:54 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2018-09-25 10:11:35 -04:00
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using Gauntlet;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EditorTest
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{
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2020-09-11 15:54:42 -04:00
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class BootTest : UnrealGame.DefaultTest
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2018-09-25 10:11:35 -04:00
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{
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public BootTest(Gauntlet.UnrealTestContext InContext)
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: base(InContext)
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{
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}
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2021-11-18 14:37:34 -05:00
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public override UnrealGame.UnrealTestConfig GetConfiguration()
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2018-09-25 10:11:35 -04:00
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{
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2021-11-18 14:37:34 -05:00
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UnrealGame.UnrealTestConfig Config = base.GetConfiguration();
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2018-09-25 10:11:35 -04:00
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Config.RequireRole(UnrealTargetRole.Editor);
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return Config;
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}
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}
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}
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