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UnrealEngineUWP/Engine/Source/Editor/UMGEditor/Private/WidgetCompilerRule.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "WidgetCompilerRule.h"
UWidgetCompilerRule::UWidgetCompilerRule()
{
}
void UWidgetCompilerRule::ExecuteRule(UWidgetBlueprint* WidgetBlueprint, FCompilerResultsLog& MessageLog)
{
}