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UnrealEngineUWP/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for the OverlayEditor module
*/
class IOverlayEditorModule
: public IModuleInterface
{
public:
/** Virtual destructor */
virtual ~IOverlayEditorModule() {}
};