2019-12-26 15:33:43 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2019-05-20 15:02:25 -04:00
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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/Attribute.h"
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#include "Layout/Visibility.h"
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#include "IPropertyTypeCustomization.h"
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#include "PropertyHandle.h"
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class FDebugCameraControllerSettingsViewModeIndexCustomization : public IPropertyTypeCustomization
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{
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public:
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FDebugCameraControllerSettingsViewModeIndexCustomization();
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static TSharedRef<IPropertyTypeCustomization> MakeInstance();
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//~ Begin IPropertyTypeCustomization
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virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
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virtual void CustomizeChildren( TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
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//~ End IPropertyTypeCustomization
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};
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