Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp

10 lines
206 B
C++
Raw Normal View History

Updating copyright for Engine Editor. #rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Remove redundant headers from Blueprint module. Removed #include 'BlueprintGraphClasses.h" from BlueprintGraphDefinitions.h. Added only headers included by modules other than BlueprintGraph. Fixed compilation issues for both unity and non-unity builds. #codereview Robert.Manuszewski [CL 2082795 by Mikolaj Sieluzycki in Main branch]
2014-05-29 16:42:22 -04:00
#include "K2Node_DeadClass.h"
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Rename FPostConstructInitializeProperties to something simpler Changed it with FObjectInitializer. UECORE-7 [CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
UK2Node_DeadClass::UK2Node_DeadClass(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
{
return;
}
Reference in New Issue Copy Permalink
Powered by Gitea Page: 4036ms Template: 8ms
English
English
Licenses API