You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
25 lines
451 B
C++
25 lines
451 B
C++
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#include "StateTreeModule.h"
|
||
|
|
|
||
|
|
#define LOCTEXT_NAMESPACE "StateTree"
|
||
|
|
|
||
|
|
class FStateTreeModule : public IStateTreeModule
|
||
|
|
{
|
||
|
|
// Begin IModuleInterface
|
||
|
|
virtual void StartupModule() override;
|
||
|
|
virtual void ShutdownModule() override;
|
||
|
|
};
|
||
|
|
|
||
|
|
IMPLEMENT_MODULE(FStateTreeModule, StateTreeModule)
|
||
|
|
|
||
|
|
void FStateTreeModule::StartupModule()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
void FStateTreeModule::ShutdownModule()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
#undef LOCTEXT_NAMESPACE
|