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UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeModule.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeModule.h"
#define LOCTEXT_NAMESPACE "StateTree"
class FStateTreeModule : public IStateTreeModule
{
// Begin IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};
IMPLEMENT_MODULE(FStateTreeModule, StateTreeModule)
void FStateTreeModule::StartupModule()
{
}
void FStateTreeModule::ShutdownModule()
{
}
#undef LOCTEXT_NAMESPACE