Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs
T

43 lines
763 B
C#
Raw Normal View History

2019-12-26 15:32:37 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ProjectLauncher : ModuleRules
{
public ProjectLauncher(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"LauncherServices",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"TargetPlatform",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"ApplicationCore",
"InputCore",
"Slate",
"SlateCore",
2014-10-09 12:34:55 -04:00
"WorkspaceMenuStructure",
"ToolWidgets",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"TargetDeviceServices",
}
);
}
}