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UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework/Private/SceneQueries/SceneSnappingManager.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "SceneQueries/SceneSnappingManager.h"
#include "InteractiveToolManager.h"
#include "InteractiveGizmoManager.h"
#include "ContextObjectStore.h"
USceneSnappingManager* USceneSnappingManager::Find(UInteractiveToolManager* ToolManager)
{
if (ensure(ToolManager))
{
USceneSnappingManager* Found = ToolManager->GetContextObjectStore()->FindContext<USceneSnappingManager>();
if (Found != nullptr)
{
return Found;
}
}
return nullptr;
}
USceneSnappingManager* USceneSnappingManager::Find(UInteractiveGizmoManager* GizmoManager)
{
if (ensure(GizmoManager))
{
USceneSnappingManager* Found = GizmoManager->GetContextObjectStore()->FindContext<USceneSnappingManager>();
if (Found != nullptr)
{
return Found;
}
}
return nullptr;
}