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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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21fdd3aa81c44a3fbba1fb7699791102fdaa6077
UnrealEngineUWP/Engine/Source/Programs/HTML5/HTML5LaunchHelper/App.config

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Many improvements to HTML5. - Fixes to the Mac HTML5 Device selection. .app files now work correctly. - Re-enabled HTML5 in Mac Editor. - Added HTML5LaunchHelper executable to clean up the process of LaunchOn for HTML5. - Improve HTML5 SDK Settings Editor interface. Only the emscripten install directory is needed now, SDK version are automatically picked up and selected for use. - Change UnrealPak to also account for bytes saved (>64KB) and percentage size of original file (<90%) when choosing to automatically turn off compression. - Added Server Port option for HTML5 deploy to stop clashes on port 8000 - Adding more logging for use during debugging & tracing. - Added an option to turn on HTML5 tracing api and added calls to the api. - Fix up check() macros to throw alert messages and be more clear that something has gone wrong on HTML5. #codereview Ankit.Khare [CL 2452979 by James Moran in Main branch]
2015-02-20 04:41:01 -05:00
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>
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