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UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterPostprocess/Private/DisplayClusterPostprocessLog.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "DisplayClusterPostprocessLog.h"
DEFINE_LOG_CATEGORY(LogDisplayClusterPostprocess);
DEFINE_LOG_CATEGORY(LogDisplayClusterPostprocessOutputRemap);
DEFINE_LOG_CATEGORY(LogDisplayClusterPostprocessTextureShare);
DEFINE_LOG_CATEGORY(LogDisplayClusterPostprocessD3D12CrossGPU);