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5.5
UnrealEngineUWP/Engine/Source/Runtime/Core/Tests/TestGroupEvents.cpp

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LLT cleanup and improvements/updates: - remove dependency on LaunchEngineLoop.cpp which also allows compilation against engine to succeed - LowLevelTestsRunner no dependency on engine modules required: Launch, Core, Project - EXPLICIT_TESTS_TARGET definition for self-contained tests: test modules and targets that derive from TestModuleRules/TestTargetRules respectively - Cleanup Launch dependencies from existing explicit tests - Cleanup redundant flags from existing explicit tests - rename Self -> Foundation for in Horde - additional platform fixes Default #preflight 63e14d37244dc45a20e29337 All platform/tests LLTs #preflight 63e022f91b44ee7cb1c11d60 #rnx [CL 24035900 by chris constantinescu in ue5-main branch]
2023-02-06 14:27:24 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
#if !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS
#include "TestCommon/Initialization.h"
#include <catch2/catch_test_macros.hpp>
struct StaticInit {
StaticInit()
{
FCommandLine::Set(TEXT(""));
}
} GStaticInit;
GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
{
InitAll(true, true);
}
GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
{
CleanupAll();
}
#endif // !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS
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