Files

31 lines
581 B
C++
Raw Permalink Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/NodeObject.h"
#include "Misc/AssertionMacros.h"
namespace mu
{
FNodeType s_nodeObjectType = FNodeType(Node::EType::Object, Node::GetStaticType() );
//---------------------------------------------------------------------------------------------
const FNodeType* NodeObject::GetType() const
{
return GetStaticType();
}
//---------------------------------------------------------------------------------------------
const FNodeType* NodeObject::GetStaticType()
{
return &s_nodeObjectType;
}
}