2019-12-26 14:45:42 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2018-12-12 11:25:29 -05:00
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#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h"
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#if GEOMETRYCOLLECTION_DEBUG_DRAW
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#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h"
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#include "GeometryCollection/GeometryCollectionComponent.h"
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#include "GeometryCollection/GeometryCollectionObject.h"
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#include "GeometryCollection/GeometryCollectionDebugDrawActor.h"
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2019-06-27 13:29:26 -04:00
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#include "GeometryCollection/GeometryCollection.h"
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2019-08-02 09:01:58 -04:00
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#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"
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2018-12-12 11:25:29 -05:00
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#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW
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#include "HAL/IConsoleManager.h"
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2019-10-02 17:27:26 -04:00
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#include "PBDRigidsSolver.h"
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2018-12-12 11:25:29 -05:00
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2022-09-24 13:57:58 -04:00
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#include UE_INLINE_GENERATED_CPP_BY_NAME(GeometryCollectionDebugDrawComponent)
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2019-06-08 17:15:34 -04:00
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DEFINE_LOG_CATEGORY_STATIC(LogGeometryCollectionDebugDraw, Log, All);
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2018-12-12 11:25:29 -05:00
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UGeometryCollectionDebugDrawComponent::UGeometryCollectionDebugDrawComponent(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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2022-02-02 02:20:31 -05:00
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, GeometryCollectionDebugDrawActor_DEPRECATED(nullptr)
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2019-06-08 17:15:34 -04:00
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, GeometryCollectionRenderLevelSetActor(nullptr)
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2018-12-12 11:25:29 -05:00
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, GeometryCollectionComponent(nullptr)
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{
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2019-06-08 17:15:34 -04:00
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bNavigationRelevant = false;
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2018-12-12 11:25:29 -05:00
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bTickInEditor = false;
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2019-06-08 17:15:34 -04:00
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PrimaryComponentTick.bCanEverTick = false;
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2018-12-12 11:25:29 -05:00
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}
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2022-09-24 13:57:58 -04:00
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