2019-01-10 17:26:53 -05:00
|
|
|
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
|
|
|
|
using UnrealBuildTool;
|
|
|
|
|
|
|
|
|
|
public class UnrealMultiUserServer : ModuleRules
|
|
|
|
|
{
|
|
|
|
|
public UnrealMultiUserServer(ReadOnlyTargetRules Target) : base(Target)
|
|
|
|
|
{
|
2019-06-07 11:22:52 -04:00
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
|
|
|
new string[] {
|
|
|
|
|
"Core",
|
|
|
|
|
"CoreUObject",
|
|
|
|
|
"Concert",
|
|
|
|
|
"ApplicationCore", // for LaunchEngineLoop.cpp dependency
|
|
|
|
|
"Projects", // for LaunchEngineLoop.cpp dependency
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
|
|
|
new string[] {
|
|
|
|
|
"Launch",
|
|
|
|
|
"ConcertSyncCore",
|
|
|
|
|
"ConcertSyncServer",
|
|
|
|
|
}
|
|
|
|
|
);
|
2019-01-10 17:26:53 -05:00
|
|
|
|
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
|
|
|
new string[] {
|
|
|
|
|
"Runtime/Launch/Private", // for LaunchEngineLoop.cpp include
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
|
|
2019-06-07 11:22:52 -04:00
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
|
|
|
new string[] {
|
|
|
|
|
"ConcertSyncServer",
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
|
}
|
2019-01-10 17:26:53 -05:00
|
|
|
}
|