 inspectredcandLywx
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b6eab060ff
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movtex factories
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2024-04-08 13:40:32 -06:00 |
|
 
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24633ebd7c
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Introduce Metadata and ItemCurve Factories (#27)
* Introduce metadata
* Metadata works now
* Cleanup
* Fixes
* Cleanup 2
* yaml improvement
* Comment update
* Rename tables to metadata
* Update
* Fix warnings
* Implement ItemCurve
* Remove unused enum
* Replace static with const
* Fix bug
* Add const
* More fixes
* Fix quote bug in IncludeFactory
* Fix header in ItemCurve
* Fixes
* Fix texture factory
* updates
* Clearer debug info
* Fixes
* Working ci8 png
* Fix size output
* Fix
* Add gitignore for modding
* Fix precision for mtx
* Remove header exporter from metadata
* Remove hardcoded enum
* Remove tabs
* Remove tabs
* tlut temp fix
---------
Co-authored-by: = <=>
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2024-04-06 15:36:03 -06:00 |
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 inspectredcandLywx
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53eec1f33a
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exporters
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2024-04-04 16:00:59 -06:00 |
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 inspectredcandLywx
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513251ec9b
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sm64 collision factory
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2024-04-02 08:12:06 -06:00 |
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 inspectredcandLywx
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9277c7aaf8
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actually add factory
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2024-03-31 19:54:13 -06:00 |
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KiritoDv
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f4506380ee
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Fixed file detection on modding export factory
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2024-03-29 03:10:01 -06:00 |
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KiritoDv
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81b8f66587
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Fixed detection on multiple export formats
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2024-03-29 03:03:55 -06:00 |
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KiritoDv
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c7c512e7a0
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Implemented full file change detection
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2024-03-29 03:03:55 -06:00 |
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KiritoDv
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d8df2a4826
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Added dep loading
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2024-03-29 03:03:55 -06:00 |
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KiritoDv
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216a56a9b7
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Fixed parse from cache
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2024-03-29 03:03:55 -06:00 |
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KiritoDv
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af69b6df53
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Added WIP Cache System
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2024-03-29 03:03:55 -06:00 |
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KiritoDv
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039c94a007
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Fixed overlap detection
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2024-03-27 09:35:45 -06:00 |
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 petrie911andGitHub
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8196258d2b
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Add Vec3s factory, fix colpoly, add some support for palettes (#54)
* tlut?
* tlut
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2024-03-26 17:02:12 -06:00 |
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KiritoDv
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eb2dca9c14
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Fixed geo layout factory bugs and some sm64 related stuff
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2024-03-26 00:11:46 -06:00 |
|
 
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81f4371c20
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Add Include Factory (#51)
* Add Include Factory
* Fix
* Fixes
* Update
---------
Co-authored-by: = <=>
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2024-03-24 21:27:07 -06:00 |
|
 MegaMechandGitHub
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cd7dd6f59a
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Add Mtx, float, and mk64 Factories (#43)
* Create MtxFactory.cpp
* Add mtx factory
* Implement mtx output
* Changed implementation
* Update comment
* Finish Mtx factory
* Add float factory
* Add runtime error for untested code
* Add DrivingBehaviour factory & fix bug
* Remove limit
* Add mk64 graphics
* Changes
* fix
* Update
* Improve error checking
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2024-03-23 01:57:53 -06:00 |
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KiritoDv
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5c6fa9c1f6
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Fixed typo
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2024-03-22 12:36:59 -06:00 |
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KiritoDv
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4c961039cd
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Fixed assets that doesnt have offset
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2024-03-22 11:30:11 -06:00 |
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KiritoDv
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12b45a304d
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Fixed failed to reset compressionType back to none
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2024-03-22 10:53:17 -06:00 |
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 LywxandGitHub
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aaa68d2ebc
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Cleanup (#49)
* Auto debug info generation and some cleanup
* Cleaned dry code from segments
* Fixed gCurrentCompressionType bss bs
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2024-03-22 09:59:49 -06:00 |
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 petrie911andGitHub
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6e9f823121
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Fix segfault issue with headers (#48)
* segfault
* fix segfault
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2024-03-21 12:31:25 -06:00 |
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KiritoDv
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4039f80fa4
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Added overlaps in the code as comments
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2024-03-21 09:27:17 -06:00 |
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 LywxandGitHub
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f0c70f855a
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Auto pad and overlap detection (#47)
* Fully implemented pad and overlap detection
* Cleaned code, fixed pad generation and added alignment
* Added debug size on pads
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2024-03-20 21:17:11 -06:00 |
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 petrie911andGitHub
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8465919ab7
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Forgot to clean up the commented out code (#45)
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2024-03-16 16:02:50 -06:00 |
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 petrie911andGitHub
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3330d5bd39
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Add Vec3f factory and AddAsset (#44)
* 3D
* and env
* so much to fix
* Everything can be solved with triangles
* fixes
* initfix
* stuff
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2024-03-16 14:37:37 -06:00 |
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