* Splitted version yamls and implemented wip geo and dlist extraction
* Fixed linux compilation
* Added PoC WSL 2 detection
* Add undefined behaviour
* Added gfxdis as submodule
* update
* Removed gfxdis as a submodule
* Code works
* Replace ByteSwap with BSWAP
* Cleanup vertice factory
* readability
* readability 2
* Cleanup gfxfactory
* last one
* Rename name to symbol
* More implementation
* Implemented first PoC of C file generation
* Added output formatting on factories
* changes
* Moved generated dlists onto their respective folder
* Migrated more factories onto the new extractor system
* Fully ported all factories and added header generation
* Some updates
* Added Lights factory
* fix
* Fixed vtx extraction
* Lights work now
* delete old startup_logo yaml
* Generate all sections in single file
* Added support to generate header and code for textures
* Added O3 for release builds
* Added WIP dlist extraction and moved to use f3dold microcode
* Added segment support, autogeneration and fixed C generation
* Added symbol names on display list extraction
* Removed warnings
* Moved back to transform and replace
* Removed unnecesary macros
* Added extraction order and reversed vtx order
* Implemented true backwards sort
* [WIP] Implemented runtime gbi, more headers and a few config features
* Fix CLI11 on WSL and variety of fixes
* Fixes
* Update DisplayListFactory.h
* Update TextureFactory.cpp
* wip lights
* fix
* Correct callback
* Added waypoints
* Update ceremony_data.yml
* Changes
* Update TextureFactory.cpp
* Update commandline args
* Update comment
* Remove printf
* Update couple commands
* Renamed cubeos to torch
* Removed unused stuff and added an example config file
---------
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>