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https://github.com/izzy2lost/Torch.git
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Refactored to use a better file format
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+1
-2
@@ -6,5 +6,4 @@ cmake-build-*/
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.DS_Store
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debug/
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*.z64
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*.n64
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assets/
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*.n64
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@@ -1,5 +1,6 @@
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cmake_minimum_required(VERSION 3.12)
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project(CubeOS)
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include(FetchContent)
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set(CMAKE_CXX_STANDARD 20)
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@@ -31,6 +32,18 @@ set(STORMLIB_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/StormLib)
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add_subdirectory(${STORMLIB_DIR})
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target_link_libraries(${PROJECT_NAME} PRIVATE storm)
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# Link YamlCpp
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FetchContent_Declare(
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yaml-cpp
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GIT_REPOSITORY https://github.com/jbeder/yaml-cpp.git
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GIT_TAG f7320141120f720aecc4c32be25586e7da9eb978
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)
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set(YAML_CPP_BUILD_TESTS OFF)
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FetchContent_MakeAvailable(yaml-cpp)
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target_link_libraries(${PROJECT_NAME} PRIVATE yaml-cpp)
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if((CMAKE_SYSTEM_NAME MATCHES "Windows") AND ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang"))
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include(../cmake/HandleCompilerRT.cmake)
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find_compiler_rt_library(builtins CLANG_RT_BUILTINS_LIBRARY)
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+23
@@ -0,0 +1,23 @@
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# Supported game versions
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# SM64 [JP, US, EU]
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# MK64 [US]
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8a20a5c83d6ceb0f0506cfc9fa20d8f438cafe51:
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name: Super Mario 64 [JP]
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path: assets/sm64/jp
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output: smcube.otr
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9bef1128717f958171a4afac3ed78ee2bb4e86ce:
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name: Super Mario 64 [US]
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path: assets/sm64/us
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output: smcube.otr
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4ac5721683d0e0b6bbb561b58a71740845dceea9:
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name: Super Mario 64 [EU]
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path: assets/sm64/eu
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output: smcube.otr
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579c48e211ae952530ffc8738709f078d5dd215e:
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name: Mario Kart 64 [US]
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path: assets/mk64/us
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output: mkcube.otr
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