Behavior Script Factory

This commit is contained in:
inspectredc
2024-04-25 10:41:49 -06:00
committed by Lywx
parent e8d296c3e1
commit ceca1c3e45
5 changed files with 815 additions and 11 deletions
+2
View File
@@ -30,6 +30,7 @@
#include "factories/AssetArrayFactory.h"
#include "factories/sm64/AnimationFactory.h"
#include "factories/sm64/BehaviorScriptFactory.h"
#include "factories/sm64/CollisionFactory.h"
#include "factories/sm64/DialogFactory.h"
#include "factories/sm64/DictionaryFactory.h"
@@ -97,6 +98,7 @@ void Companion::Init(const ExportType type) {
this->RegisterFactory("SM64:TEXT", std::make_shared<SM64::TextFactory>());
this->RegisterFactory("SM64:DICTIONARY", std::make_shared<SM64::DictionaryFactory>());
this->RegisterFactory("SM64:ANIM", std::make_shared<SM64::AnimationFactory>());
this->RegisterFactory("SM64:BEHAVIOR_SCRIPT", std::make_shared<SM64::TrajectoryFactory>());
this->RegisterFactory("SM64:COLLISION", std::make_shared<SM64::CollisionFactory>());
this->RegisterFactory("SM64:GEO_LAYOUT", std::make_shared<SM64::GeoLayoutFactory>());
this->RegisterFactory("SM64:LEVEL_SCRIPT", std::make_shared<SM64::LevelScriptFactory>());
+12 -11
View File
@@ -25,17 +25,18 @@ enum class ResourceType {
AssetArray = 0x41415252, // AARR
// SM64
Anim = 0x414E494D, // ANIM
SDialog = 0x53444C47, // SDLG
Dictionary = 0x44494354, // DICT
GeoLayout = 0x47454F20, // GEO
Collision = 0x434F4C20, // COL
LevelScript = 0x4C564C53, // LVLS
MacroObject = 0x4D41434F, // MACO
Movtex = 0x4D4F5654, // MOVT
MovtexQuad = 0x4D4F5651, // MOVQ
PaintingData = 0x5041494E, // PAIN
Trajectory = 0x5452414A, // TRAJ
Anim = 0x414E494D, // ANIM
BehaviorScript = 0x42485653, // BHVS
SDialog = 0x53444C47, // SDLG
Dictionary = 0x44494354, // DICT
GeoLayout = 0x47454F20, // GEO
Collision = 0x434F4C20, // COL
LevelScript = 0x4C564C53, // LVLS
MacroObject = 0x4D41434F, // MACO
Movtex = 0x4D4F5654, // MOVT
MovtexQuad = 0x4D4F5651, // MOVQ
PaintingData = 0x5041494E, // PAIN
Trajectory = 0x5452414A, // TRAJ
// MK64
CourseVertex = 0x43565458, // CVTX
@@ -0,0 +1,489 @@
#include "BehaviorScriptFactory.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
#include "utils/Decompressor.h"
#include "utils/TorchUtils.h"
#include <regex>
ExportResult SM64::BehaviorScriptHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if(Companion::Instance->IsOTRMode()){
write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
write << "extern BehaviorScript " << symbol << "[];\n";
return std::nullopt;
}
ExportResult SM64::BehaviorScriptCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
const auto commands = std::static_pointer_cast<BehaviorScriptData>(raw)->mCommands;
uint32_t indentCount = 1;
write << "static const BehaviorScript " << symbol << "[] = {\n";
for(auto& [opcode, arguments] : commands) {
bool commaFlag = false;
for (uint32_t i = 0; i < indentCount; ++i) {
write << fourSpaceTab;
}
if (opcode == BehaviorOpcode::BEGIN_LOOP || opcode == BehaviorOpcode::BEGIN_REPEAT) {
++indentCount;
} else if (opcode == BehaviorOpcode::END_LOOP || opcode == BehaviorOpcode::END_REPEAT || opcode == BehaviorOpcode::END_REPEAT_CONTINUE) {
--indentCount;
}
write << opcode << "(";
for(auto& args : arguments) {
if (commaFlag) {
write << ", ";
} else {
commaFlag = true;
}
switch(static_cast<BehaviorArgumentType>(args.index())) {
case BehaviorArgumentType::U8: {
write << std::hex << "0x" << static_cast<uint32_t>(std::get<uint8_t>(args));
break;
}
case BehaviorArgumentType::S8: {
write << std::hex << "0x" << static_cast<uint32_t>(std::get<int8_t>(args));
break;
}
case BehaviorArgumentType::U16: {
write << std::hex << "0x" << std::get<uint16_t>(args);
break;
}
case BehaviorArgumentType::S16: {
write << std::dec << std::get<int16_t>(args);
break;
}
case BehaviorArgumentType::U32: {
write << std::hex << "0x" << std::get<uint32_t>(args);
break;
}
case BehaviorArgumentType::S32: {
write << std::dec << std::get<int32_t>(args);
break;
}
case BehaviorArgumentType::F32: {
write << std::dec << std::get<float>(args);
break;
}
case BehaviorArgumentType::PTR: {
auto ptr = std::get<uint64_t>(args);
auto dec = Companion::Instance->GetNodeByAddr(ptr);
std::string symbol = "NULL";
if (ptr == 0) {
write << symbol;
} else if (dec.has_value()) {
auto node = std::get<1>(dec.value());
symbol = GetSafeNode<std::string>(node, "symbol");
write << symbol;
} else {
SPDLOG_WARN("Cannot find node for ptr 0x{:X}", ptr);
write << std::hex << "0x" << ptr;
}
break;
}
default: {
throw std::runtime_error("Unknown Behavior Argument Type");
}
}
}
write << "),\n";
}
write << "\n};\n";
size_t size = 0;
return offset + size;
}
ExportResult SM64::BehaviorScriptBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
auto writer = LUS::BinaryWriter();
const auto commands = std::static_pointer_cast<BehaviorScriptData>(raw)->mCommands;
WriteHeader(writer, LUS::ResourceType::BehaviorScript, 0);
writer.Write((uint32_t)commands.size());
for(auto& [opcode, arguments] : commands) {
writer.Write(static_cast<uint8_t>(opcode));
for(auto& args : arguments) {
switch(static_cast<BehaviorArgumentType>(args.index())) {
case BehaviorArgumentType::U8: {
writer.Write(std::get<uint8_t>(args));
break;
}
case BehaviorArgumentType::S8: {
writer.Write(std::get<int8_t>(args));
break;
}
case BehaviorArgumentType::U16: {
writer.Write(std::get<uint16_t>(args));
break;
}
case BehaviorArgumentType::S16: {
writer.Write(std::get<int16_t>(args));
break;
}
case BehaviorArgumentType::U32: {
writer.Write(std::get<uint32_t>(args));
break;
}
case BehaviorArgumentType::S32: {
writer.Write(std::get<int32_t>(args));
break;
}
case BehaviorArgumentType::F32: {
writer.Write(std::get<float>(args));
break;
}
case BehaviorArgumentType::PTR: {
auto ptr = static_cast<uint32_t>(std::get<uint64_t>(args));
auto dec = Companion::Instance->GetNodeByAddr(ptr);
if (ptr == 0) {
writer.Write(ptr);
} else if (dec.has_value()) {
uint64_t hash = CRC64(std::get<0>(dec.value()).c_str());
SPDLOG_INFO("Found Asset: 0x{:X} Hash: 0x{:X} Path: {}", ptr, hash, std::get<0>(dec.value()));
writer.Write(hash);
} else {
SPDLOG_WARN("Could not find Asset at 0x{:X}", ptr);
}
break;
}
default: {
throw std::runtime_error("Unknown Behavior Argument Type");
}
}
}
}
writer.Finish(write);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> SM64::BehaviorScriptFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
auto [_, segment] = Decompressor::AutoDecode(node, buffer);
auto cmd = segment.data;
bool processing = true;
std::vector<BehaviorCommand> commands;
while(processing) {
auto opcode = static_cast<BehaviorOpcode>(cmd[0x00]);
SPDLOG_INFO("Processing Command {}", opcode);
std::vector<BehaviorArgument> arguments;
switch (opcode) {
case BehaviorOpcode::BEGIN: {
auto objList = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(objList);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::DELAY: {
auto num = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(num);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::CALL: {
uint64_t addr = cur_behavior_cmd_u32(0x04);
arguments.emplace_back(addr);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::RETURN: {
processing = false;
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::GOTO: {
uint64_t addr = cur_behavior_cmd_u32(0x04);
arguments.emplace_back(addr);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::BEGIN_REPEAT: {
auto count = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(count);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::END_REPEAT:
case BehaviorOpcode::END_REPEAT_CONTINUE:
case BehaviorOpcode::BEGIN_LOOP: {
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::END_LOOP:
case BehaviorOpcode::BREAK:
case BehaviorOpcode::BREAK_UNUSED: {
processing = false;
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::CALL_NATIVE: {
auto func = cur_behavior_cmd_u32(0x04);
arguments.emplace_back(func);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::ADD_FLOAT:
case BehaviorOpcode::SET_FLOAT:
case BehaviorOpcode::ADD_INT:
case BehaviorOpcode::SET_INT:
case BehaviorOpcode::OR_INT:
case BehaviorOpcode::BIT_CLEAR: {
auto field = cur_behavior_cmd_u8(0x01);
auto value = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(field);
arguments.emplace_back(value);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_INT_RAND_RSHIFT:
case BehaviorOpcode::SET_RANDOM_FLOAT:
case BehaviorOpcode::SET_RANDOM_INT:
case BehaviorOpcode::ADD_RANDOM_FLOAT:
case BehaviorOpcode::ADD_INT_RAND_RSHIFT: {
auto field = cur_behavior_cmd_u8(0x01);
auto min = cur_behavior_cmd_s16(0x02);
auto rangeRShift = cur_behavior_cmd_s16(0x04);
arguments.emplace_back(field);
arguments.emplace_back(min);
arguments.emplace_back(rangeRShift);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::CMD_NOP_1:
case BehaviorOpcode::CMD_NOP_2:
case BehaviorOpcode::CMD_NOP_3: {
auto field = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(field);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_MODEL: {
auto model = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(model);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SPAWN_CHILD: {
auto modelId = cur_behavior_cmd_s32(0x04);
uint64_t behavior = cur_behavior_cmd_u32(0x08);
arguments.emplace_back(modelId);
arguments.emplace_back(behavior);
cmd += 0xC << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::DEACTIVATE: {
processing = false;
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::DROP_TO_FLOOR: {
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SUM_FLOAT:
case BehaviorOpcode::SUM_INT: {
auto fieldDst = cur_behavior_cmd_u8(0x01);
auto fieldSrc1 = cur_behavior_cmd_u8(0x02);
auto fieldSrc2 = cur_behavior_cmd_u8(0x03);
arguments.emplace_back(fieldDst);
arguments.emplace_back(fieldSrc1);
arguments.emplace_back(fieldSrc2);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::BILLBOARD:
case BehaviorOpcode::HIDE: {
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_HITBOX: {
auto radius = cur_behavior_cmd_s16(0x04);
auto height = cur_behavior_cmd_s16(0x06);
arguments.emplace_back(radius);
arguments.emplace_back(height);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::CMD_NOP_4: {
auto field = cur_behavior_cmd_u8(0x01);
auto value = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(field);
arguments.emplace_back(value);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::DELAY_VAR: {
auto field = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(field);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::BEGIN_REPEAT_UNUSED: {
auto count = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(count);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::LOAD_ANIMATIONS: {
auto field = cur_behavior_cmd_u8(0x01);
uint64_t anims = cur_behavior_cmd_u32(0x04);
arguments.emplace_back(field);
arguments.emplace_back(anims);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::ANIMATE: {
auto animIndex = cur_behavior_cmd_u8(0x01);
arguments.emplace_back(animIndex);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SPAWN_CHILD_WITH_PARAM: {
auto bhvParam = cur_behavior_cmd_u8(0x01);
auto modelId = cur_behavior_cmd_s32(0x04);
uint64_t behavior = cur_behavior_cmd_u32(0x08);
arguments.emplace_back(bhvParam);
arguments.emplace_back(modelId);
arguments.emplace_back(behavior);
cmd += 0xC << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::LOAD_COLLISION_DATA: {
uint64_t collisionData = cur_behavior_cmd_u32(0x04);
arguments.emplace_back(collisionData);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_HITBOX_WITH_OFFSET: {
auto radius = cur_behavior_cmd_s16(0x04);
auto height = cur_behavior_cmd_s16(0x06);
auto downOffset = cur_behavior_cmd_s16(0x08);
arguments.emplace_back(radius);
arguments.emplace_back(height);
arguments.emplace_back(downOffset);
cmd += 0xC << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SPAWN_OBJ: {
auto modelId = cur_behavior_cmd_s32(0x04);
uint64_t behavior = cur_behavior_cmd_u32(0x08);
arguments.emplace_back(modelId);
arguments.emplace_back(behavior);
cmd += 0xC << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_HOME: {
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_HURTBOX: {
auto radius = cur_behavior_cmd_s16(0x04);
auto height = cur_behavior_cmd_s16(0x06);
arguments.emplace_back(radius);
arguments.emplace_back(height);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_INTERACT_TYPE: {
auto type = cur_behavior_cmd_s32(0x04);
arguments.emplace_back(type);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_OBJ_PHYSICS: {
auto wallHitboxRadius = cur_behavior_cmd_s16(0x04);
auto gravity = cur_behavior_cmd_s16(0x06);
auto bounciness = cur_behavior_cmd_s16(0x08);
auto dragStrength = cur_behavior_cmd_s16(0x0A);
auto friction = cur_behavior_cmd_s16(0x0C);
auto buoyancy = cur_behavior_cmd_s16(0x0E);
auto unused1 = cur_behavior_cmd_s16(0x10);
auto unused2 = cur_behavior_cmd_s16(0x12);
arguments.emplace_back(wallHitboxRadius);
arguments.emplace_back(gravity);
arguments.emplace_back(bounciness);
arguments.emplace_back(dragStrength);
arguments.emplace_back(friction);
arguments.emplace_back(buoyancy);
arguments.emplace_back(unused1);
arguments.emplace_back(unused2);
cmd += 0x14 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_INTERACT_SUBTYPE: {
auto subType = cur_behavior_cmd_s32(0x04);
arguments.emplace_back(subType);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SCALE: {
auto unusedField = cur_behavior_cmd_u8(0x01);
auto percent = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(unusedField);
arguments.emplace_back(percent);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::PARENT_BIT_CLEAR: {
auto field = cur_behavior_cmd_u8(0x01);
auto flags = cur_behavior_cmd_s32(0x04);
arguments.emplace_back(field);
arguments.emplace_back(flags);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::ANIMATE_TEXTURE: {
auto field = cur_behavior_cmd_u8(0x01);
auto rate = cur_behavior_cmd_s16(0x02);
arguments.emplace_back(field);
arguments.emplace_back(rate);
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::DISABLE_RENDERING: {
cmd += 0x4 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SET_INT_UNUSED: {
auto field = cur_behavior_cmd_u8(0x01);
auto value = cur_behavior_cmd_s16(0x06);
arguments.emplace_back(field);
arguments.emplace_back(value);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
case BehaviorOpcode::SPAWN_WATER_DROPLET: {
uint64_t dropletParams = cur_behavior_cmd_s32(0x04);
arguments.emplace_back(dropletParams);
cmd += 0x8 << CMD_SIZE_SHIFT;
break;
}
default:
throw std::runtime_error("Unknown Behavior Opcode");
}
commands.emplace_back(opcode, arguments);
}
return std::make_shared<SM64::BehaviorScriptData>(commands);
}
@@ -0,0 +1,51 @@
#pragma once
#include "factories/BaseFactory.h"
#include "behavior/BehaviorCommand.h"
typedef std::variant<uint8_t, int8_t, uint16_t, int16_t, uint32_t, int32_t, float, uint64_t> BehaviorArgument;
enum class BehaviorArgumentType {
U8, S8, U16, S16, U32, S32, F32, PTR
};
namespace SM64 {
struct BehaviorCommand {
BehaviorOpcode opcode;
std::vector<BehaviorArgument> arguments;
BehaviorCommand(BehaviorOpcode opcode, std::vector<BehaviorArgument> arguments) : opcode(opcode), arguments(arguments) {}
};
class BehaviorScriptData : public IParsedData {
public:
std::vector<BehaviorCommand> mCommands;
BehaviorScriptData(std::vector<BehaviorCommand> commands) : mCommands(std::move(commands)) {}
};
class BehaviorScriptHeaderExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class BehaviorScriptBinaryExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class BehaviorScriptCodeExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class BehaviorScriptFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, BehaviorScriptCodeExporter)
REGISTER(Header, BehaviorScriptHeaderExporter)
REGISTER(Binary, BehaviorScriptBinaryExporter)
};
}
};
}
@@ -0,0 +1,261 @@
#pragma once
#include "endianness.h"
#include "n64/CommandMacros.h"
#include <string>
#include <spdlog/spdlog.h>
#include <spdlog/fmt/ostr.h>
#include <binarytools/BinaryWriter.h>
#include <types/Vec3D.h>
enum class BehaviorOpcode {
BEGIN,
DELAY,
CALL,
RETURN,
GOTO,
BEGIN_REPEAT,
END_REPEAT,
END_REPEAT_CONTINUE,
BEGIN_LOOP,
END_LOOP,
BREAK,
BREAK_UNUSED,
CALL_NATIVE,
ADD_FLOAT,
SET_FLOAT,
ADD_INT,
SET_INT,
OR_INT,
BIT_CLEAR,
SET_INT_RAND_RSHIFT,
SET_RANDOM_FLOAT,
SET_RANDOM_INT,
ADD_RANDOM_FLOAT,
ADD_INT_RAND_RSHIFT,
CMD_NOP_1,
CMD_NOP_2,
CMD_NOP_3,
SET_MODEL,
SPAWN_CHILD,
DEACTIVATE,
DROP_TO_FLOOR,
SUM_FLOAT,
SUM_INT,
BILLBOARD,
HIDE,
SET_HITBOX,
CMD_NOP_4,
DELAY_VAR,
BEGIN_REPEAT_UNUSED,
LOAD_ANIMATIONS,
ANIMATE,
SPAWN_CHILD_WITH_PARAM,
LOAD_COLLISION_DATA,
SET_HITBOX_WITH_OFFSET,
SPAWN_OBJ,
SET_HOME,
SET_HURTBOX,
SET_INTERACT_TYPE,
SET_OBJ_PHYSICS,
SET_INTERACT_SUBTYPE,
SCALE,
PARENT_BIT_CLEAR,
ANIMATE_TEXTURE,
DISABLE_RENDERING,
SET_INT_UNUSED,
SPAWN_WATER_DROPLET,
};
inline std::ostream& operator<<(std::ostream& out, const BehaviorOpcode& opcode) {
std::string output;
switch (opcode) {
case BehaviorOpcode::BEGIN:
output = "BEGIN";
break;
case BehaviorOpcode::DELAY:
output = "DELAY";
break;
case BehaviorOpcode::CALL:
output = "CALL";
break;
case BehaviorOpcode::RETURN:
output = "RETURN";
break;
case BehaviorOpcode::GOTO:
output = "GOTO";
break;
case BehaviorOpcode::BEGIN_REPEAT:
output = "BEGIN_REPEAT";
break;
case BehaviorOpcode::END_REPEAT:
output = "END_REPEAT";
break;
case BehaviorOpcode::END_REPEAT_CONTINUE:
output = "END_REPEAT_CONTINUE";
break;
case BehaviorOpcode::BEGIN_LOOP:
output = "BEGIN_LOOP";
break;
case BehaviorOpcode::END_LOOP:
output = "END_LOOP";
break;
case BehaviorOpcode::BREAK:
output = "BREAK";
break;
case BehaviorOpcode::BREAK_UNUSED:
output = "BREAK_UNUSED";
break;
case BehaviorOpcode::CALL_NATIVE:
output = "CALL_NATIVE";
break;
case BehaviorOpcode::ADD_FLOAT:
output = "ADD_FLOAT";
break;
case BehaviorOpcode::SET_FLOAT:
output = "SET_FLOAT";
break;
case BehaviorOpcode::ADD_INT:
output = "ADD_INT";
break;
case BehaviorOpcode::SET_INT:
output = "SET_INT";
break;
case BehaviorOpcode::OR_INT:
output = "OR_INT";
break;
case BehaviorOpcode::BIT_CLEAR:
output = "BIT_CLEAR";
break;
case BehaviorOpcode::SET_INT_RAND_RSHIFT:
output = "SET_INT_RAND_RSHIFT";
break;
case BehaviorOpcode::SET_RANDOM_FLOAT:
output = "SET_RANDOM_FLOAT";
break;
case BehaviorOpcode::SET_RANDOM_INT:
output = "SET_RANDOM_INT";
break;
case BehaviorOpcode::ADD_RANDOM_FLOAT:
output = "ADD_RANDOM_FLOAT";
break;
case BehaviorOpcode::ADD_INT_RAND_RSHIFT:
output = "ADD_INT_RAND_RSHIFT";
break;
case BehaviorOpcode::CMD_NOP_1:
output = "CMD_NOP_1";
break;
case BehaviorOpcode::CMD_NOP_2:
output = "CMD_NOP_2";
break;
case BehaviorOpcode::CMD_NOP_3:
output = "CMD_NOP_3";
break;
case BehaviorOpcode::SET_MODEL:
output = "SET_MODEL";
break;
case BehaviorOpcode::SPAWN_CHILD:
output = "SPAWN_CHILD";
break;
case BehaviorOpcode::DEACTIVATE:
output = "DEACTIVATE";
break;
case BehaviorOpcode::DROP_TO_FLOOR:
output = "DROP_TO_FLOOR";
break;
case BehaviorOpcode::SUM_FLOAT:
output = "SUM_FLOAT";
break;
case BehaviorOpcode::SUM_INT:
output = "SUM_INT";
break;
case BehaviorOpcode::BILLBOARD:
output = "BILLBOARD";
break;
case BehaviorOpcode::HIDE:
output = "HIDE";
break;
case BehaviorOpcode::SET_HITBOX:
output = "SET_HITBOX";
break;
case BehaviorOpcode::CMD_NOP_4:
output = "CMD_NOP_4";
break;
case BehaviorOpcode::DELAY_VAR:
output = "DELAY_VAR";
break;
case BehaviorOpcode::BEGIN_REPEAT_UNUSED:
output = "BEGIN_REPEAT_UNUSED";
break;
case BehaviorOpcode::LOAD_ANIMATIONS:
output = "LOAD_ANIMATIONS";
break;
case BehaviorOpcode::ANIMATE:
output = "ANIMATE";
break;
case BehaviorOpcode::SPAWN_CHILD_WITH_PARAM:
output = "SPAWN_CHILD_WITH_PARAM";
break;
case BehaviorOpcode::LOAD_COLLISION_DATA:
output = "LOAD_COLLISION_DATA";
break;
case BehaviorOpcode::SET_HITBOX_WITH_OFFSET:
output = "SET_HITBOX_WITH_OFFSET";
break;
case BehaviorOpcode::SPAWN_OBJ:
output = "SPAWN_OBJ";
break;
case BehaviorOpcode::SET_HOME:
output = "SET_HOME";
break;
case BehaviorOpcode::SET_HURTBOX:
output = "SET_HURTBOX";
break;
case BehaviorOpcode::SET_INTERACT_TYPE:
output = "SET_INTERACT_TYPE";
break;
case BehaviorOpcode::SET_OBJ_PHYSICS:
output = "SET_OBJ_PHYSICS";
break;
case BehaviorOpcode::SET_INTERACT_SUBTYPE:
output = "SET_INTERACT_SUBTYPE";
break;
case BehaviorOpcode::SCALE:
output = "SCALE";
break;
case BehaviorOpcode::PARENT_BIT_CLEAR:
output = "PARENT_BIT_CLEAR";
break;
case BehaviorOpcode::ANIMATE_TEXTURE:
output = "ANIMATE_TEXTURE";
break;
case BehaviorOpcode::DISABLE_RENDERING:
output = "DISABLE_RENDERING";
break;
case BehaviorOpcode::SET_INT_UNUSED:
output = "SET_INT_UNUSED";
break;
case BehaviorOpcode::SPAWN_WATER_DROPLET:
output = "SPAWN_WATER_DROPLET";
break;
default:
throw std::runtime_error("Unknown Behavior Opcode");
}
return out << output;
}
#define cur_behavior_cmd_u8(offset) \
(cmd[CMD_PROCESS_OFFSET(offset)])
#define cur_behavior_cmd_s16(offset) \
(int16_t)BSWAP16((*(int16_t *) &cmd[CMD_PROCESS_OFFSET(offset)]))
#define cur_behavior_cmd_s32(offset) \
(int32_t)BSWAP32((*(int32_t *) &cmd[CMD_PROCESS_OFFSET(offset)]))
#define cur_behavior_cmd_u32(offset) \
(uint32_t) BSWAP32((*(uint32_t *) &cmd[CMD_PROCESS_OFFSET(offset)]))
#define cur_behavior_cmd_f32(offset) \
(float) BSWAP32((*(float *) &cmd[CMD_PROCESS_OFFSET(offset)]))