mirror of
https://github.com/izzy2lost/Torch.git
synced 2026-07-06 00:18:35 -07:00
Auto embedded tlut offset on inline tlut textures
This commit is contained in:
@@ -342,6 +342,7 @@ std::optional<std::shared_ptr<IParsedData>> TextureFactory::parse(std::vector<ui
|
||||
tlutNode["format"] = "TLUT";
|
||||
tlutNode["offset"] = tlutOffset;
|
||||
tlutNode["colors"] = GetSafeNode<uint32_t>(node, "colors");
|
||||
node["tlut"] = tlutOffset;
|
||||
if(node["tlut_ctype"]) {
|
||||
tlutNode["ctype"] = GetSafeNode<std::string>(node, "tlut_ctype");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user