Painting Mapping Factory (#104)

* Painting Factory

* update factory naming

---------

Co-authored-by: Lywx <kiritodev01@gmail.com>
This commit is contained in:
inspectredc
2024-04-23 10:38:58 -06:00
committed by GitHub
co-authored by Lywx
parent 686ca4115a
commit 91e834d819
4 changed files with 153 additions and 0 deletions
+2
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@@ -37,6 +37,7 @@
#include "factories/sm64/MacroFactory.h"
#include "factories/sm64/MovtexFactory.h"
#include "factories/sm64/MovtexQuadFactory.h"
#include "factories/sm64/PaintingMapFactory.h"
#include "factories/sm64/TrajectoryFactory.h"
#include "factories/mk64/CourseVtx.h"
@@ -98,6 +99,7 @@ void Companion::Init(const ExportType type) {
this->RegisterFactory("SM64:MACRO", std::make_shared<SM64::MacroFactory>());
this->RegisterFactory("SM64:MOVTEX_QUAD", std::make_shared<SM64::MovtexQuadFactory>());
this->RegisterFactory("SM64:MOVTEX", std::make_shared<SM64::MovtexFactory>());
this->RegisterFactory("SM64:PAINTING_MAP", std::make_shared<SM64::PaintingMapFactory>());
this->RegisterFactory("SM64:TRAJECTORY", std::make_shared<SM64::TrajectoryFactory>());
// MK64 specific
+1
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@@ -32,6 +32,7 @@ enum class ResourceType {
MacroObject = 0x4D41434F, // MACO
Movtex = 0x4D4F5654, // MOVT
MovtexQuad = 0x4D4F5651, // MOVQ
PaintingData = 0x5041494E, // PAIN
Trajectory = 0x5452414A, // TRAJ
// MK64
+104
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@@ -0,0 +1,104 @@
#include "PaintingMapFactory.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
#include "utils/Decompressor.h"
#include "utils/TorchUtils.h"
#include <regex>
#define FORMAT_INT(x, w) std::dec << std::setfill(' ') << std::setw(w) << x
ExportResult SM64::PaintingMapHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if(Companion::Instance->IsOTRMode()){
write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
write << "extern PaintingData " << symbol << "[];\n";
return std::nullopt;
}
ExportResult SM64::PaintingMapCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
auto paintingData = std::static_pointer_cast<SM64::PaintingData>(raw);
write << "static const PaintingData " << symbol << "[] = {\n";
write << fourSpaceTab << paintingData->mPaintingMappings.size() << ",\n";
for (auto &mapping : paintingData->mPaintingMappings) {
write << fourSpaceTab;
write << FORMAT_INT(mapping.vtxId << "," << mapping.texX << "," << mapping.texY, 6) << ",\n";
}
write << fourSpaceTab << paintingData->mPaintingMappings.size() << ",\n";
for (auto &group : paintingData->mPaintingGroups) {
write << fourSpaceTab;
write << FORMAT_INT(group, 4) << ",\n";
}
write << "};\n";
size_t size = (paintingData->mPaintingMappings.size() + paintingData->mPaintingGroups.size()) * 3 * sizeof(int16_t) + 2;
return offset + size;
}
ExportResult SM64::PaintingMapBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
auto writer = LUS::BinaryWriter();
auto paintingData = std::static_pointer_cast<SM64::PaintingData>(raw);
WriteHeader(writer, LUS::ResourceType::PaintingData, 0);
writer.Write((int16_t)paintingData->mPaintingMappings.size());
for (auto &mapping : paintingData->mPaintingMappings) {
writer.Write(mapping.vtxId);
writer.Write(mapping.texX);
writer.Write(mapping.texY);
}
writer.Write((int16_t)paintingData->mPaintingGroups.size());
for (auto &group : paintingData->mPaintingGroups) {
writer.Write(group.x);
writer.Write(group.y);
writer.Write(group.z);
}
writer.Finish(write);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> SM64::PaintingMapFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
std::vector<PaintingMapping> paintingMappings;
std::vector<Vec3s> paintingGroups;
auto [_, segment] = Decompressor::AutoDecode(node, buffer);
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(LUS::Endianness::Big);
auto mappingsSize = reader.ReadInt16();
for (int16_t i = 0; i < mappingsSize; ++i) {
auto vtxId = reader.ReadInt16();
auto texX = reader.ReadInt16();
auto texY = reader.ReadInt16();
paintingMappings.emplace_back(vtxId, texX, texY);
}
auto groupSize = reader.ReadInt16();
for (int16_t i = 0; i < groupSize; ++i) {
auto x = reader.ReadInt16();
auto y = reader.ReadInt16();
auto z = reader.ReadInt16();
paintingGroups.emplace_back(x, y, z);
}
return std::make_shared<SM64::PaintingData>(paintingMappings, paintingGroups);
}
+46
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@@ -0,0 +1,46 @@
#pragma once
#include "factories/BaseFactory.h"
#include "types/Vec3D.h"
namespace SM64 {
struct PaintingMapping {
int16_t vtxId;
int16_t texX;
int16_t texY;
PaintingMapping(int16_t vtxId, int16_t texX, int16_t texY) : vtxId(vtxId), texX(texX), texY(texY) {}
};
class PaintingData : public IParsedData {
public:
std::vector<PaintingMapping> mPaintingMappings;
std::vector<Vec3s> mPaintingGroups;
PaintingData(std::vector<PaintingMapping> paintingMappings, std::vector<Vec3s> paintingGroups) : mPaintingMappings(std::move(paintingMappings)), mPaintingGroups(std::move(paintingGroups)) {}
};
class PaintingMapHeaderExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class PaintingMapBinaryExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class PaintingMapCodeExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class PaintingMapFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, PaintingMapCodeExporter)
REGISTER(Header, PaintingMapHeaderExporter)
REGISTER(Binary, PaintingMapBinaryExporter)
};
}
};
}